Runic Games Closed
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Runic Games Closed
3 November, 2017
News

We’re incredibly sad to report that Perfect World decided to shut down the Seattle-based company Runic Games. This studio is well known as the developer of Torchlight series and the creator of the recent exploration title Hob. It’s a shame to see such an amazing company go down.

Here’s the official statement from Marsh Lefler, Studio Head:

Hey everyone,

It’s been over nine years since a rag-tag team of 17 developers helped open Runic Games. We’ve been so lucky for the community that has supported us and made us successful. Thanks to that support, we have had the chance to meet and work with the best people in the world. Our team here at Runic has released three successful games, and over that time we have seen many changes; team members got married, kids were born, but the most important thing is that we have become a family.

I’m sorry to say that today will be Runic’s last day open. Our focus is on our family here, and helping them find a new place to call home. If you are in games and looking for some of the best talent in the industry, please email jobs@runicgames.com.

For those that love the Torchlight series, there will be some news coming. And for all our fans, our community and multiplayer services will keep running even after the studio’s lights go off.

It has been an amazing experience. To my family here at Runic, I know we won’t be far from each other, and I’ll miss seeing you all every week.

You haven’t heard the last of us,

Marsh Lefler
Studio Head

The saddest part is that we were going to arrange an interview with the level designers of Hob. Let’s hope this is still happening. And if you are looking for talented developers, please talk with some guys from Runic Games.

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The saddest part isn’t that you were going to arrange an interview with the level designers. The saddest part is that Runic closed. Just for the record. Still, looking forward to the interview 😉

Rory
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Rory

[edit]
” just got rid “

Rory
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Rory

I’ve also just read that ‘Perfect World’ have closed Motiga, creator of Gigantic. Obviously you need to be profitable, but you also need good and talented people to be profitable… oops but we’ve just rid of those …
I’m not a businessman, but what if you reversed this and said “well we’ve got the talent and the games, (the brands) how can we be profitable?”