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Sculpting Stylized Hair in Blender with Geometry Nodes

Blender Artist Tolkfan demonstrated a new way of creating stylized hair in Blender.

Blender Artist, known as Tolkfan, released a short demonstration video that showcases a new way of creating stylized hair in Blender 3.3 Alpha. The artist showed a new hair curve sculpting workflow that was made available by the introduction of new features in the upcoming version of Blender, which can already be tried and tested in alpha. Additionally, the author utilized Geometry Nodes to make the hair chunky and have a taper. 

Additionally, the artist shared a demo .blend file that shows the nitty-gritty of the technique and explains it in more depth. You can download the file by clicking this link.

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