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Seter MD's Viral Ghibli-Style Water Effect Recreated in Unity

Courtesy of the "Unity shaders guy", Fabrizio Espindola.

A week ago, 2D Animator and Motion Designer Seter MD went viral on social media by showcasing a fantastic stylized water visual effect, inspired by Studio Ghibli's Spirited Away and made using Adobe After Effects and the Displacer Pro add-on.

With thousands of people instantly falling in love with Seter's mesmerizing creation, it was only a matter of time before someone would attempt to recreate the FX, and thankfully, the one who was among the first to delight us with a faithful replica of the effect was none other than the most renowned "Unity shaders guy", the author of "The Unity Shaders Bible", Fabrizio Espindola.

Using his favorite game engine, the artist closely recreated the effect, employing "noise, sine functions, and a particle system" to set up the shader. "If you know shader language, you can replicate amazing effects like this Ghibli-style water effect by Seter MD. We made this one in Unity, but you can achieve similar results with Unreal Engine or even Godot," commented the author.

Approved by Seter MD:

If you would like to learn more about Fabrizio Espindola and his incredible shaders, we highly recommend checking out our recent interview with the creator, who told us how he got into technical art 10 years ago, discussed shader creation in Unity, and shared some advice on how to stand out professionally.

Back in late April, Fabrizio also released "Shaders and Procedural Images for Technical Art", a brand-new book covering essential topics for shader development in Unity, including polynomial and trigonometric functions, drawing with functions, analysis of 2D/3D SDF, and much more.

Learn more about Fabrizio's projects here. Don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more. 

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