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Shader-Only Black Hole Effect Made in Blender

The artist has also shared a small breakdown that explains how the effect was created.

A VFX Artist known as "Late as usual" has demonstrated a cool new Blender-made project. This time, the artist has set up a fantastic black hole FX that comes with a realistic-looking light distortion effect and an accretion disk, made using a Voronoi texture. According to the artist, the black hole itself is made using base distortion, ray-sphere intersection, and ray-plane intersection. Late as usual also commented that as long as the black holes don't overlap, you can have as many of them as you desire.

The artist has also shared a small breakdown that explains how the effect was created. You can check it out down below or by visiting the author's Twitter page

Late as usual is known to many as a great Tech Artist who utilizes the power of Blender and Linux to create fantastic visual effects. You can check out the artist's Gumroad page to learn more. Plus, the author has released several tutorials for those who want to improve their Blender workflow and get better at VFX.

Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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