logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Silent Hill 2 Remake's Devs Made Its Visuals More Old-School

Bloober Team added the 90s filter and interface adjustments that would also make the game experience more immersive.

Bloober Team, the developers of Silent Hill 2 Remake, showcased new visual effects for the upcoming game, including a 90s filter and the option to turn off the interface elements.

The new filter will have a grain effect, color correction, and screen adjustments, which will contribute to the old-school experience. The developers also introduced a way to make the game experience more immersive – the players will have the option to hide all elements of the UI. According to Bloober Team, without the interface, "player guidance will naturally be directed by the game's visuals, sound effects, and James's behavior." They explained that the character would look at important spots and have different animations and facial expressions if wounded.

Recently, Bloober Team also shared that the players would use the map to orient in the game's locations, which would also enhance immersion while playing:

Silent Hill 2 Remake is scheduled for October 8. Earlier, the development team expressed substantial confidence in the final product, stating that they were "not only excited but at the same time very confident about the final result." The developers also shared that the studio used a more immersive camera and performance capture to record the actors' bodies, facial expressions, and voices all at the same time.

Pre-purchase the game on Steam and join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, LinkedIn, TikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

100% procedural material made in SD. The pack contains Strangler Fig Graph (sbs and sbsar), texture maps (Albedo, Normal, Roughness, AO, Height, Metal).

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Discord Gets Sued Over Alleged Anti-Consumer Practices

    The plaintiffs claim the platform has intentionally made it overly difficult to cancel subscriptions.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.
    • Landscape Auto Material for UE4
      by VEA Games

      Landscape Auto Material is a flexible autopainting material for Unreal Engine 4 Landscape component. When you are drawing the topology of your landscape, proper material layers are drawn automatically!

      Error
      (2000-0001)
    • Hand Details VDM Brush
      by Nicolas Swijngedau

      Great to speed up your hand creation or help with your anatomy studies!

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×