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Slay The Spire 2 Is Sticking With Godot, Leaving Unity Behind

This isn't just an empty threat, but a concrete step taken. 

Image Credit: Mega Crit, Slay the Spire 2

In the recent Triple-I Initiative showcase on Wednesday, the much-anticipated Slay the Spire 2 was officially announced, complete with a new trailer. The game's developer, Mega Crit, also confirmed the shift in their development process: they abandoned Unity and adopted the Godot engine instead. It's not a threat, but a definitive action.

This decision follows Mega Crit's previous actions supporting the Godot Engine. As we reported in November last year, Mega Crit had become a Gold Sponsor of Godot. They also expressed their enthusiasm about the transition on Twitter, stating:

Mega Crit's shift to Godot comes amid discontent within the game development community over Unity's new pricing policy. Unity decided to charge fees based on game installs and revenue, sparking resistance from developers, including the creators of popular games like Among Us, Cult of the Lamb, and The Last Night.

Abandoning Unity was a significant decision for Mega Crit, especially since Slay the Spire 2's development initially began using Unity. The transition to Godot, an open-source, cross-platform game engine, involved considerable time and effort.

Image Credit: Mega Crit, Slay the Spire 2

While Godot is relatively new compared to Unity, it's been gaining attention as a free alternative. One of its key selling points is its unique "scene system", which is explained officially:

In Godot, everything is a scene – from an entire game level to a single character, a button, or a component. This system encourages modular design and reuse of game elements, leading to more efficient game development.

Godot's growing popularity is also due to its continuous rollout of new features and improvements and its expanding community of contributors developing plug-ins. However, it might still be too early to compare Godot to Unity definitively at this moment.

Image Credit: Mega Crit, Slay the Spire 2

The Early Access release of Slay the Spire 2 in 2025 will provide us with an opportunity to see Godot's capabilities in action. As the developers of the game have promised, by then, they'll be able to "show off its power".

To read the source of this news, you can refer to IGN's article. For those interested in learning more about Godot, you can visit the official site. And don't forget to wishlist Slay the Spire 2 on Steam.

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