Environment Artist Cairo Goodbrand has recently shared a new ArtStation post, showcasing an amazing Houdini-powered tool created for Star Citizen, Cloud Imperium Games' space simulator that has been in development for over a decade.
According to the artist, the tool enables the team to set up ruined Derelict Outposts and add damages by running whitebox meshes through the HDA, drastically speeding up the process and giving developers the capability to manually choose damaged areas to set up appealing silhouettes on the horizon, as well as "automatically place and unwrap edge decals along areas where damage occurred". You can learn more by checking out the author's original post over here.