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TFT's Choncc Grain Simulation Made With Houdini & Redshift

"I used Vellum Grain for sand, 5.5 million particles."

3D Generalist Watuzzz shared a close-up of a Vellum grain simulation featuring a great actor, Teamfight Tactics' Choncc, an eternally hungry and perpetually sleepy creature.

This appears to be a part of an upcoming short film for Riot Games' Teamfight Tactics, as the artist previously showcased a series of environment tests and simulations created with Cinema 4D, Octane Render, and Houdini:

Watuzzz

Previously, Watuzzz collaborated with Riot Games on several VALORANT projects and founded his own creative studio, which also contributed to League of Legends: Wild Rift:

Follow Watuzzz on X/Twitter to keep up with updates on this TFT project and join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

Great to speed up your hand creation or help with your anatomy studies!

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