Learn more about Naughty Dog's texturing pipeline with this comprehensive session given by Jonathan Benainous and Jared Sobotta.
The Substance 3D team and Naughty Dog have released The Material Art of The Last of Us Part I, a detailed presentation given by the latter's Senior Environment Texture Artist Jonathan Benainous and Principal Environment Texture Artist Jared Sobotta during GDC 2023.
During the session, the artists discussed the texture art pipeline at Naughty Dog, explored the challenges of creating 3D materials for the Boston Capitol Building, spoke about the creation of procedural generators with Substance 3D Designer, showcased the production process behind the game's organic materials and much more. You can watch the full talk attached above or by clicking this link.
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