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This 3DGS Scene Looks Just Like Normal Driving Video

Longyi Kim is combining 3D Gaussian Splatting with a driving simulator.

What if we're actually living in a simulation? Sure, if you watch the video closely, you might start to notice that things don't feel entirely natural, and the streets also look strangely empty. Still, it's impressive.

This is the setup Longyi Kim uses to capture images for building his 3DGS scenes:

He also revealed that he integrates Gaussian Splatting rendering with the CARLA simulator, definitely a creative combination, and shared some clips:

The developer mentioned that he created a special algorithm to train and render large environments. Sadly, he hasn't shared the full details yet, but you can follow Longyi Kim on X/Twitter for updates.

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