Good work bro!
i focus on the composition and framing of my images and the silhouettes of my objects more than on the quality or complexity of the models or materials. http://geometrydashfree.com/
hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06
Sparky has shared a new tutorial on how to bake perfect texture maps from xNormal using custom cages. The guide will show you a way of getting a higher level of quality when dealing with the baking step.
In this tutorial I will take you through step by step how to bake out texture maps from xnormal using a custom made cage. This method guarantees a much higher level of quality when baking from your high poly sculpt to your lower resolution mesh.
Make sure to check out his channel with other guides here.