David Woodman goes into detail explaining texturing stages.
If you've ever wanted to learn how texturing works, here is your chance. Art Director David Woodman has released a 50-minute-long lecture where he shows the texturing stages of the flare pistol he created two years ago.
The video discusses the initial setup, fundamentals of real-time art, and some useful practices and focuses on the theoretical aspect of building detailed textures.
It is aimed at students but is also great for anyone interested in the process. You can also find a breakdown of the project in our article.
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