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Thanks for sharing, the lighting on the wheels and coins is beautiful, very painterly.
The site is in Japanese, but the program was in English for me.
Alexandre Proulx Audy has shared a couple of useful guides for Toolbag users. The tutorials focus on rendering classic passes inside the tool, normal and depth in this case.
So I was experimenting in Marmoset. I was, for fun, trying to see if I could render different classic passes (depth, normal, ao, etc)
I made these tutorials for normal and depth, no idea if this can be useful for anybody but it was fun to experiment.