logo80lv
Articlesclick_arrow
Professional Services
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
Order outsourcing
Advertiseplayer
profile_loginLogIn

UCloth: A Unity-Powered Cloth Simulator for VR

The demo version of the simulator is already available for download.

Check out UCloth, a mind-blowing cloth simulator for virtual reality developed by 3D Artist and Programmer Matusson using Burst and Jobs system in Unity. According to the developer, the simulator features basic collision detection with primitives, self-collision, procedural thickness, and a vast array of tweakable parameters and can run on both PCVR and Quest 2.

"You can play with two types of cloth – the gray one simulates more standard materials, while the darker, brown one attempts to simulate leather-like materials," comments the author. "Pinching with triggers grabs a specific part of the cloth, allowing precise manipulation, while grip buttons will grab a large part surrounding your controllers."

The WiP demo version of the simulator has already been released by Matusson, with the goal being to "showcase the system and how it can enhance immersion in VR games". You can learn more and download the demo version of UCloth for free by clicking this link.

Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more