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Unity's AI Toolkit for Game Development Now Generates Better Textures

Common material types generated by Unity Muse now look much more detailed.

Unity Technologies has published a new blog post, announcing that Unity Muse, the company's AI-powered platform designed to help developers create 3D applications and video games, has received an update to its texture-generation capabilities.

Upon release, one of Unity Muse's most notable features was Photo-Real-Unity-Texture-1, a generative model for textures trained on licensed and Unity-owned data. With the latest update, the team introduced the next generation of this model, Photo-Real-Unity-Texture-2, capable of generating more color-consistent and detailed results.

According to Unity, the update primarily targets common material types found in games, such as wood, bricks, concrete, leather, metals, gravel, and soil, which have all had significant improvements. Additionally, the model's ability to generate Height Maps has been enhanced, with the resulting maps now defaulting to 16-bit and boasting increased believability.

Attached below are some before/after screenshots shared by the team, comparing the textures generated by Photo-Real-Unity-Texture-2 to those made by its predecessor:

Read the full blog post here and learn more about Unity Muse over here. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

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