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V-Ray For Houdini Update 1

Chaos Group has announced a new update to V-Ray for Houdini. The update improves export of textures and procedural maps to custom render elements. What is more, you can now smooth the randomization of textures with support for per-face and per-primitive string attributes.

Other updates:

  • Memory-efficient instancing of large hierarchies of objects.
  • The ability to isolate selected textures and materials to help debug large shading networks in IPR.
  • Drop-down menus for render node and camera selection.
  • V-Ray Scene unpacking to enable importing assets from other DCC tools without the need to rebuild materials.

You can learn more here

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