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XLA Reveals Metasites

XLA shared its vision of the future 3D Internet which will build a bridge between Metaverse and AI. 

XLA Chief Product Office Alexey Savchenko took part in the Game developers conference (GDC) in San Francisco from March 20 to 24, where he presented the demo version of XLA Metasites to the general public.

He spoke about the new development during a panel called "Emerging Approaches: What the Metaverse can teach us about Social and Narrative Design through Synthetic Media", held in conjunction with Hexagram Founder and CEO Rob Auten.

According to Savchenko, Metasites is a modular 3D internet framework built by XLA, that provides individual creators with the capacity to deploy their Unreal Engine-built content and connect it to the XLA ecosystem of features and services. The presentation revealed high fidelity graphics core experience, instant access to the system in the cloud through the browser, OpenAI’s GPT-3.5 integration powering non-active characters and their behavior, virtual assistant IVEE, ability to semantically analyze text and generate 3D scenes in UE5 and many other features.  

"We call them Metasites, and the idea here is that every one of these locations is part of an infinite network of 3D, explorable spaces. Similar to hyperlinks, these worlds are connected by portals, and much like today’s web, the core infrastructure operates on a series of open protocols and standards," says Alexey Savchenko.

XLA states that it shall distribute access to its system to both individual creators and Enterprise clients, based on a revenue share model, providing every party with full control and management of their content. 

"We strongly believe that the future of the Internet is in 3D and looking to partner up with creators and brands from all spheres and industries, to build it together," adds Savchenko.

Metasites users will have access to virtual assets and various technology tools provided as a part of the offering from XLA. Among them are a versatile SDK, experiences editor, inventory and item management system, payment processing, marketing tools, and more. XLA is also looking to provide a seamless interoperable experience when it comes down to digital items, with various functionalities connected to inventory objects - in different environments, explains XLA CPO.

In addition, users can transform virtual worlds by creating unique content. This can be the design of their personal domains, clothing, or character. Thus, the XLA team will make its contribution to the development of the creative digital economy.

"What we’re creating," Alexey Savchenko continued, "is an evolution of the internet and new form of storytelling – authors shaping worlds that create their own agency, presence, and stories, that are accessible across multiple platforms." It’s not about bringing games to new audiences. It’s about making it easier to communicate, educate, commerce,  play and create while being justly rewarded for your actions.  

The project is currently funded with an initial 100m USD and is set for Сlosed Beta already this Summer. Enterprise and Creators programs are opening next quarter, and full commercial release is expected in Q4 2023. 

XLA was originally founded in February 2022 by Alexander Agapitov, the founder of the multibillion-dollar enterprise Xsolla, the world’s leading fintech business & micro-transaction engine for games. Alexey Savchenko has been appointed Chief Product Officer of the Metasites. Aleksey is a 25-year game development production and business development veteran who previously worked with companies like GSC Game World, BWF, and recently, Epic Games. 

XLA builds innovative marketing integrations with digital items to align revenue share on the blockchain with the partners. XLA is an ultimate innovative provider of tools and services that change how intellectual property owners generate, earn, and share revenue. You can learn more about its mission here

Also, the company welcomes talented creatives to join Community of Metasites Creators, you may submit this form and get in touch with the team. And, if you're building your own Metasite, we encourage you to contact the XLA team which can help you to delight, engage and grow revenue in the web3 landscape.  

Join discussion

Comments 5

  • Anonymous user

    Louvado seja o nosso Senhor.

    209

    Anonymous user

    ·a year ago·
  • de Paula Barbosa Rafael

    The fact that Second Life already developed a similar product with this concept proves that the concept is solid and still alive. The problem - and here I'm with you - is some bad implementations and executions. But wouldn't you be happy to enter inside a metasite of your favorite movie and see some of the scenes, and director's commentary, talk with some characters powered by AI, ask things related to the movie, etc? I would.

    But as I said, I understand the feeling, especially with the sharks/NFT fake-hype around it a few years ago. The concept is solid, tho.

    0

    de Paula Barbosa Rafael

    ·11 months ago·
  • Anonymous user

    Still boggles my mind that everyone seems to have forgotten about Second Life. This was done already, literally 20 years ago now. Spoilers.... nobody cared outside of a few furries and loli weebs simply because they're not welcome anywhere else. Companies dumped millions and millions into advertising there & it was all a huge flop in the end. Almost like NOBODY wants extra pointless layers to their internet experience.

    0

    Anonymous user

    ·a year ago·
  • Anonymous user

    Oi

    4

    Anonymous user

    ·a year ago·
  • Anonymous user

    Welcome Back.

    1

    Anonymous user

    ·a year ago·

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