Avalanche, a division of WB Games Inc., is seeking an Advanced Software Engineer to join our team of talented industry veterans working on a new online multiplayer RPG. This person will work closely with project engineering, art, and design leadership to develop high-quality, extensible gameplay features for an online multiplayer RPG.
The ideal candidate will own and support a variety of core gameplay systems, demonstrating high competency for gameplay and feature development and a true passion for game development.
What part will you play?
- Develop and implement key gameplay systems and features, with a focus on building extensible architecture to support online, evolving gameplay in a live environment.
- Work closely with the design team to build core gameplay systems and supporting tools.
- Work closely with the project engineering team to architect and develop high quality, low-latency, and highly responsive code.
- Participate in all parts of the development process from concept through to live-ops.
- Develop and implement key game systems and features, as well as integrating with internal and external shared services and libraries.
- Perform peer code reviews and champion a high standard of code excellence.
- Mentor junior engineers and provide design guidance on new features.
- Work with design and product teams for feature viability, costing, design completeness, and risk assessment.
What do we need from you?
- 8+ years of professional software engineering experience, working on cross-functional teams.
- Experience on at least one successfully-published large-scale multiplayer online game title or equivalent.
- Bachelor’s Degree in Computer Science (or a related field) or equivalent work experience.
- Proficiency in C++ (Templates, Exception Handling, Multi-Threading, etc.).
- Experience managing a high functioning team of software engineers
- Computer Science fundamentals in object-oriented design, algorithms, and data structures.
- Strong 3D Math (Linear Algebra, Vector/Matrix Math, Quaternions, etc.).
- Proficient experience with the Unreal Engine (Core systems, player input, game modes, user interfaces, etc.).
- Exceptional understanding of all game development disciplines and their inputs into the content pipeline.
- Strong problem solving, debugging, and troubleshooting skills.