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[AION2] Monster Designer Recruitment

NC Corporation

South Korea

Skills

  • Gameplay & Level Design
  • Gameplay & Level Design

This role involves designing and producing the experiential elements that constitute a game. It involves building data to enable actual gameplay and coordinating various experiences to ensure balance.

 

Responsibilities:

 

  • Content Policy Design: Sets design policies to keep content direction and quality consistent.
    Content Production Process Management:
    Establishes and improves the content production pipeline.
    World Design:
    Designs world elements like levels, hunting grounds, exploration, and activities.
    Character Design:
    Designs character elements including PCs, NPCs, monsters, and items.
    Combat Design:
    Designs combat elements like skills, stats, monster AI, and PVP content.
    Tool Design:
    Builds tools that let designers create and manage data to match their intentions.
    Balancing:
    Tunes data so content functions as intended and stays balanced against other content.
    Text Creation:
    Writes and manages key in-game text data, such as names and descriptions.

 

We are looking for someone with these capabilities (required):

 

  • Minimum 3 to 10 years experience.
  • Monster Skill Planning and Creation.
  • Monster AI Creation.
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