Obsidian is looking for a designer passionate about creating amazing worlds and gameplay experiences to join us in developing our next great multi-platform RPG.
Responsibilities:
- Design and implement quest and area content in Unreal Engine and proprietary tools
- Script quests with branching dialogues and player choices, setting up encounters, filling the world with details and lore, inventing new places with history, culture, and problems, populating our world and bringing it to life
- Understand and internalize the game's creative vision to make awesome creative decisions
- Work with other designers and the game’s directors to ensure content is part of a cohesive open-world experience
Requirements:
- Extensive experience as a game master and player for tabletop RPGs
- Experience creating quests/missions on paper or digitally
- A solid design sense, good communication and organization skills, and the ability to work with team members in a collaborative, goal-oriented way
- Ability to receive and apply feedback iteratively on content
Pluses:
- Familiarity with Obsidian games
- Video game development experience
- Experience working with Unreal Engine
- Experience in the writing and creating of tabletop games or supplemental materials for existing RPGs (such as modules)