Responsibilities:
- Assist the Narrative team with script breakdowns, scene staging, and layout
- Support the Narrative team with both live action and 3D pre-visualization
- Operate the virtual camera when shooting on the motion capture stage
- Process and clean up camera data following motion capture shoots
- Animate focus pulling and depth of field for cinematics
- Hand-animate cameras for cinematics and other narrative moments
- Assist with motion capture shoots, informing the stage crew of prop needs, checking for continuity and keeping track of editing needs for camera
- Give concise and timely feedback to outsourcing teams when needed
- Proactively facilitate requests or information needs regarding animated cameras
- Actively advance skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, and learning new software packages and traditional art methods
Requirements:
- B.A. in fine arts or relevant curriculum, or equivalent skillset
- 1-3 years of industry or related experience
- A demo reel that demonstrates strong knowledge of fundamental cinematography principles
- Background in photography or cinematography
- Skilled in conveying framing ideas using rough storyboards
- High level of proficiency in Maya
- High comfort level with learning and utilizing animation systems and game engine pipelines
- Ability to rapidly prototype, iterate, and explore different approaches to shots
- Ability to succeed in a creative, team-oriented environment
- Excellent communication, time-management, and organizational skills
- Ability to reach across multiple disciplines to gather feedback and address cross-functional issues
- An enthusiasm for practical innovation and the ability to bring new ideas to the table
Preferred Experience
- AAA experience
- Experience working with MotionBuilder
- Comfortable with basic scripting
- Experience working with proprietary animation engines and toolsets
- Experience with martial arts, acting, or dance