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Lead Animator

BANDAI NAMCO

Malaysia

Skills

  • Animation Design
  • Animation Design

Job Requirements:

 

  • Exceptional skills in animating the human figure as well as non-humanoid characters, demonstrable through an outstanding demo reel.
  • Experienced in leading and managing animation teams.
  • Experience animating for games, with a proven track record on shipped titles.
  • Possess a thorough understanding of the production pipeline, and able to take animations from prototyping stage to final product.
  • Strong knowledge of current and emerging technologies and is able to identify and implement solutions to help enhance productivity within the studio.
  • Extensive experience working in Maya (preferable) or equivalent 3D software.
  • Extensive experience in Unreal Engine or other equivalent game engine.
  • Excellent team and communication skills.
  • Passion for making and playing innovative games.
  • Self-motivated, enthusiastic, team player with a positive and a ‘can do’ attitude.
  • Well-organized and detail-oriented.

 

Responsibilities:

 

  • Work closely with the Creative Director, Lead Artist and Lead Engineer to set quality standards and create animations that fulfil the gameplay and aesthetic requirements of our projects.
  • Communicate and work closely with the design and engineering teams to create and implement animation systems and create a fun and immersive experience.
  • Manage the schedule and resources of the animation team and responsible for the quality of outputs as well as timely delivery of assigned tasks.
  • Training and mentoring of the animation team to ensure they are able grow in their respective roles and fulfil the requirements of each project.
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