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Lead Gameplay Designer

Playground Games

United Kingdom

Skills

  • Gameplay & Level Design
  • Gameplay & Level Design

As Lead Gameplay Designer you will develop and lead the gameplay design team, working on character driven gameplay systems.

 

What you’ll do:

 

  • Establish, maintain, and evolve design processes while ensuring gameplay design work is completed on time and to a high-quality standard. 
  • Guide and evaluate your team’s gameplay design work to ensure it’s creatively and technically sound, and aligned with the game’s overall vision.
  • Ensure that the communication between the Gameplay Design team and other stakeholders is smooth and efficient.
  • Develop the skills and talent of the Gameplay Design team, carrying performance reviews and owning line management duties.
  • Be responsible for the tasks and bugs of the Gameplay Design team, and work with other stakeholders to help define and prioritize them.
  • Deputize for the Design Director, when required.

 

What you’ll bring:

 

  • Proven success working on a character-driven gameplay systems such as locomotion, combat, camera, and AI.
  • Experience working within AAA Studios
  • A strong creative sensibility and the ability to elevate your team’s work through constructive feedback.
  • Ideally contributed to at least 1, 3rd person melee action game, preferably open world
  • A flexible, highly-motivated, team-player attitude.
  • A good understanding of technical considerations, with the ability to communicate with technical team members.
  • A genuine passion for video games.  
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