We’re looking for a Lead VFX Artist to join the CD PROJEKT RED team dedicated to crafting the studio’s first-ever original IP and video game, codenamed Project Hadar.
Daily Responsibilities:
- Recruiting, leading, mentoring, and guiding VFX artists, fostering a culture of innovation and excellence.
- Developing and optimizing VFX workflows.
- Prototyping, researching, and integrating particle effects for our game in Unreal Engine 5.
- Collaborate with multiple disciplines to support gameplay, characters, cinematics, environments, with VFX requirements.
- Work with directors and Production to craft project vision and estimate workloads.
- Research new and innovative workflows, push what is possible in VFX.
- Ensure VFX content is performant and within budgets.
Qualifications:
- At least 8 years of experience in the gaming industry with at least 2 years in a leadership capacity.
- Experience contributing to the successful shipment of at least one AAA title.
- Experience in mentoring and guiding VFX artists.
- Excellent knowledge of Unreal Engine 5.
- Commitment to taking ownership, setting goals, exchanging knowledge and driving initiatives independently.
- Experience with both real time and baked simulation.
- Knowledge with standard 3D software: Max, Maya or Blender.
- Understanding of rendering techniques, real-time shaders and lighting.
- Understanding of performance and optimization.
- Fluent English (both written and spoken).