As a Senior 3D Character Artist, you will be at the heart of our art production, working closely with our Art Director, Animators and other artists in the team. Your main responsibility would be to create and oversee the 3D skin production for our brawlers together with our outsourcing partners. Due to the high amount of content for each update, your work would mainly consist of providing clear direction and feedback to our external teams. The ideal candidate should have proven experience in creating high-quality 3D characters, covering the entire process from modeling to implementation within an engine. All in all, we’re looking for a strong communicator who takes ownership, is passionate about our games, and is continuously striving for better performance.
What You'll Be Doing:
- Create and oversee the production of high-quality, stylized 3D character models for Brawl Stars
- Provide clear, constructive feedback and guidance to external artists and studios
- Collaborate with the Technical Artists to integrate final characters into the game engine and troubleshooting any technical issues that arise
- Ensure character models are optimized for performance on mobile platforms without compromising visual quality
- Maintaining 3D asset libraries and documentation
- Continuously striving to improve workflows, pipelines and ways to work
What You Have:
- Experience as a 3D Artist in the gaming industry
- Experience with stylized characters optimized for mobile performance
- Experience in managing external studios or contractors
- Must be a clear and concise communicator, able to deliver creative feedback and actionable guidance to multiple external artists
- Excellent proficiency in Maya, including technical knowledge
- Strong understanding of composition, color theory, and visual storytelling
- Passion for mobile games and a drive to create visually appealing content