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Senior 3D Character Artist - League of Legends

Riot Games

United States

Skills

  • Character Art
  • Character Art

As a Senior Character Artist on League of Legends, you will report to an Art Lead. You'll be a part of a squad working with different disciplines while creating characters that will both surprise and delight players. You will participate in craft review sessions and give/receive feedback on the work. 

 

Responsibilities:

 

  • Create 3D character assets ranging from humanoid to creatures
  • Use your strong anatomy knowledge to create bodies and portrait sculpts for champions
  • Understand game requirements and champion parameters to create low poly assets that are optimized for deformation and animation
  • Interpret concept designs while taking into account technical constraints, such as poly count, custom shader requirements, and texture memory limits
  • Utilize your knowledge of Substance Painter and color to generate current gen deliverables towards stylized, painterly PBR assets
  • Communicate with various other disciplines to improve pipelines and ensure all assets are performant
  • Support documentation of best practices to create onboarding materials and style guides
  • Support vendors in providing clear and constructive feedback to proxies, sculpts, and textures.
  • Mentor character artists in their craft, uphold style guide principles, and delivering feedback to aid in their growth

 

Required Qualifications:

 

  • 5+ years experience working as a 3D character artist in the video games industry
  • Experience working within multiple game production pipelines and game engines like Unreal or Unity
  • Experience working with modeling, sculpting, and texturing programs such as Maya/Max, Substance Painter, ZBrush, Photoshop, and 3DCoat
  • Knowledge of human anatomy, form, and color theory
  • Experience in creating high quality, stylized 3D character art
  • Demonstrated ability to create hand painted stylized characters through past professional or personal work samples
  • Experience working and communicating with multiple disciplines to find creative solutions and hit production goals

 

Desired Qualifications:

 

  • Development experience creating materials and PBR assets within modern game engines (Unreal, Unity, etc)
  • Familiarity with the League of Legends IP and skins universes
  • Experience giving direction and delivering clear, constructive feedback to vendors
  • Pre-production development experience
  • Passion for games and creating rich player experiences
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