Obsidian is looking for a Senior Area Designer passionate about creating amazing worlds and gameplay experiences to join us in developing our next great multi-platform RPG.
Responsibilities:
- Design and implement spaces that support exploration, combat, and traversal
- Work closely with Environment Art to create a cohesive open-world experience
- Foster a culture of collaboration across all disciplines to bring our area content to life
- Script level logic, encounters, and interactive elements and partner with system designers on AI pathing, spawn flows, cover networks, and encounter rhythm
- Make independent creative decisions that bolster the game's creative vision
Requirements:
- 6+ years of professional game development experience as a designer and at least 1 shipped title
- Strong familiarity with the Unreal Engine
- Working knowledge of RPG conventions
- A solid design sense, good communication and organizational skills, and the ability to work with team members in a collaborative, goal-oriented way
Pluses:
- A passion for RPGs, Sci-Fi, Tabletop games, etc.
- Familiarity with Obsidian games
- Open-world game development experience
- Experience working with Unreal Engine Blueprints