We are looking for an experienced gameplay designer with comprehensive skills that range from developing first concepts to delivering fully-executed and polished features in a live-game environment. This is a hands-on role that requires learning, developing, and working directly on internal gameplay systems, as well as coordinating work with other developers to facilitate the highest quality and most effective content production.
What You’ll Be Doing:
- Drive quick prototyping, playtesting, feedback iteration cycles, and explore new gameplay design space
- Come up with compelling new gameplay mechanics in collaboration with artists, to ensure features are well-visualized, intuitive and impactful
- Prototype and craft features in tandem with programmers, to optimize gamefeel and empower future design capability
- Organize, backfill, and provide detailed design specs on needed work, including visual mockups, to prevent design bottlenecks in production pipelines
- Take high-level ownership over final deliverables, to ensure the end-user experience is complete, balanced, polished, and tested
- Iterate and improve gameplay features, and shape the way in which they'll develop in the upcoming years
- Balance existing gameplay elements to ensure healthy engagement KPIs, and maintain a healthy state of the overall game meta
- Contribute new design ideas on ways to engage players, and collaborate with the team on the feature roadmap
- Share responsibility for the game’s overall design vision and ensure that the whole development team shares and agrees on the vision
What You Have:
- Extensive understanding, skills and experience with gameplay design
- Track record working with action gameplay games with moment to moment gameplay
- Understanding of other design areas (e.g. level design) is a big plus
- Proactive and productive way of working in collaboration with others
- Excellent communication, interpersonal and organizational skills
- Absolute passion for playing and delivering great gameplay experiences