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Senior Graphics Engineer

Unity Technologies

Denmark

Skills

  • Graphic Design
  • Graphic Design

The opportunity:

 

Unity Engine is used by millions of creators around the world to build powerful and engaging real-time experiences. At the heart of this is graphics, from the initial point of content creation down to the final pixels on the target device.

 

What you'll be doing:

 

  • Help evolve Unity’s rendering systems to leverage GPU-driven techniques, in particular working on GPU Resident Drawer, batching and culling systems.
  • Contribute code in both C++ and C# to our full tech stack, from low-level hardware abstraction through to shaders and high-level user-facing APIs.
  • Take part in technical discussions, investigate complex problems, research and prototype solutions, and collaborate on initiatives.
  • Maintain existing systems, improving performance, testability and stability.
  • Help with tasks within other areas the team owns when necessary, including textures, meshes and our import pipeline.
  • Participate in code reviews to ensure only high quality software is committed.
  • Closely collaborate with Product Management, Quality Assurance and UX to ensure the best possible outcomes for our product

 

What we're looking for:

 

  • Real-world experience of graphics programming on a shipped product.
  • Solid working knowledge of engine architecture and common graphics algorithms.
  • A good understanding of modern GPU architecture, ideally across multiple platforms and hardware generations.
  • Experience with modern a graphics API such as Vulkan, Direct3D 12 or Metal
  • Expertise with C++, C#, and shader languages such as HLSL.
  • Experience in profiling and optimizing performance.
  • Great teamwork and interpersonal skills, including good communication skills and a proactive work ethic.
  • Passion for performance, code analysis, and debugging tools.
  • Willingness to jump into unfamiliar technical areas.
  • Strong software engineering fundamentals.
  • Working knowledge of Unity.
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