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Senior Software Engineer, Gameplay

Warner Bros. Games

United States

Skills

  • Software Engineering
  • Software Engineering

Avalanche, a division of WB Games Inc., is seeking a Senior Software Engineer to join our team of talented industry veterans working on a new online multiplayer RPG. This person will work closely with project engineering, art, and design leadership to develop high-quality, extensible gameplay features for an online multiplayer RPG.

 

The ideal candidate will own and support a variety of core gameplay systems, demonstrating high competency for gameplay and feature development and a true passion for game development.

 

What part will you play?

 

  • Develop and implement key gameplay systems and features, with a focus on building extensible architecture to support online, evolving gameplay in a live environment.
  • Work closely with the design team to build core gameplay systems and supporting tools.
  • Work closely with the project engineering team to architect and develop high quality, low-latency, and highly responsive code.
  • Participate in all parts of the development process from concept through to live-ops.
  • Develop and implement key game systems and features, as well as integrating with internal and external shared services and libraries.
  • Perform peer code reviews and champion a high standard of code excellence.
  • Mentor junior engineers and provide design guidance on new features.
  • Work with design and product teams for feature viability, costing, design completeness, and risk assessment.

 

What do we need from you?

 

  • 5+ years of professional software engineering experience, working on cross-functional teams.
  • Experience on at least one successfully-published large-scale multiplayer online game title or equivalent.
  • Experience on at least one successfully-published game title or equivalent.
  • Bachelor’s Degree in Computer Science (or a related field) or equivalent work experience.
  • Proficiency in C++ (Templates, Exception Handling, Multi-Threading, etc.).
  • Computer Science fundamentals in object-oriented design, algorithms, and data structures.
  • Strong 3D Math (Linear Algebra, Vector/Matrix Math, Quaternions, etc.).
  • Proficient experience with the Unreal Engine (Core systems, player input, game modes, user interfaces, etc.).
  • Exceptional understanding of all game development disciplines and their inputs into the content pipeline.
  • Strong problem solving, debugging, and troubleshooting skills.
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