The Brawl Stars team has a vision of creating the most accessible team game for mobile devices. In order to get there, they need to break down complex mechanics and systems into something light and easily digestible. Part of this is to tailor the User Experience and User Interface to these demands, while offering millions of players a visually appealing way to navigate the game and to receive information.
Responsibilities:
- UX Design for new/existing features
- Creation and implementation of UI screens/elements
- Creation of 2D assets used throughout the game
- Optimise assets for builds
- Support the development of the game with any additional skills
Requirements:
- 6+ years of experience working in UI/UX design for games, preferably in mobile
- Portfolio showcasing end-to-end UI/UX work on game projects, with examples of mobile UI and UX flows
- Proven ability to translate game design requirements into intuitive and visually appealing UI solutions
- Experience collaborating closely with engineers, game designers and artists
- Passionate about UI/UX design
- Passionate about (mobile) games
- Proficient in Photoshop (2D) and 2D animation/VFX (UI)
- Proficient in Flash/Animate
- Range of 2D Art skills (UI elements, concepts, icons, illustrations, etc.)
- Basic understanding of Graphic Design and Typography
Nice to Have:
- 3D basics