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Tech Art Intern

Epic Games

United States

Skills

  • Technical Art
  • Technical Art

What You'll Do:

 

Epic Games is seeking smart, dynamic interns to join its dev teams and help push the boundaries of gaming and interactive technology.

 

In this role, you will:

 

  • Develop editor tools and plugins in C++ for Unreal Engine to streamline asset processing workflows
  • Create and maintain Python and Blueprint-based automation tools that integrate with engine systems
  • Work with Unreal Engine's geometry and mesh processing APIs to build custom asset manipulation tools
  • Integrate external C++ libraries into Unreal Engine plugins for specialized processing tasks
  • Collaborate with technical artists and engineers to design and implement pipeline solutions
  • Build quality-of-life widgets and editor utilities that improve artist efficiency
  • Learn to optimize tools for performance and scalability in production environments

 

What we're looking for:

 

  • Portfolio showcasing hands-on technical projects and problem-solving ability
    C++ programming skills with object-oriented design principles
  • Hands-on experience with Unreal Engine 5 editor and engine systems
  • Python scripting background with interest in workflow automation
  • Familiarity with 3D asset pipelines including meshes, materials, and textures
  • Blueprint experience for rapid tool prototyping
  • Self-motivated approach to learning tools development and pipeline systems
  • Clear communication skills and collaborative working style
  • Nice to have: Prior work with Unreal plugins, editor extensions, or mesh processing tools
  • Nice to have: Background with DCC tools (Houdini, Maya, Blender), Houdini Engine, C++ libraries (CGAL, OpenMesh), or Git/Perforce
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