logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

Technical Animator

CAPCOM

Osaka, Japan

Skills

  • Technical Animation
  • Technical Animation

Job Duties:

 

  • Partner with Animators and Engineers to deliver high-quality animation performances in-game
  • Create and maintain animation pipeline tools and workflows
  • Identify potential animation or workflow issues and collaborate with other team members to provide solutions
  • Research new technologies/techniques and prototype new animation workflows
  • Setup and maintain state machines and animation behavior trees in the in-house Engine

 

Qualifications:

 

Skills and Requirements:

 

  • Minimum of 3+ years of animation production experience for games
  • Self-motivated team player with great communication skills
  • Strong troubleshooting and problem-solving skills
  • General experience with animation packages such as Maya/Motion Builder
  • Python scripting proficiency
  • Experience with state machines and in-engine animation workflows

 

Preferred Skills:

 

  • 5+ years of games production experience as a Technical Animator
  • Japanese language proficiency or willingness to learn
  • In-depth knowledge of procedural animation workflows
  • C# proficiency
  • Knowledge of Capcom franchises 
job

To apply to Jobs, you need to create
and publish your free profile.

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more