This job involves user interface (UI) design and user experience (UX) design in game development.
Specific work content (examples):
- Game menu screen design, visualization to easily convey complex game systems, graphic production of icons/pictograms, cut-in animation, typography/logo design, etc.
- Information design that takes into account the psychology/behavior of users while playing
- Activities related to evaluation/insight/improvement of UX for prototypes (intermediate deliverables)
- Planning-based web content design linked to games
Required condition:
- Those who are interested in information design in games in general
- Over 3 years of work experience as a designer in the field of content development/service design
Welcome conditions:
- Those with UI design experience in the game industry
- Those from other industries who are highly motivated to work on cutting-edge CG/interaction design (we also have many creators from other industries, such as the web/CG/video/advertising industry)
- Those with experience of introducing UX design or human-centered design (HCD) concepts into projects
- Those with experience working in the following production environments (3DCG, Unity, Flash, GFx, HTML5, CSS, Javascript, UnrealEngine)
- Those with experience as a project leader or facilitator
- Those who want to create and disseminate new content to the world
- Those with the ability to adapt to a variety of projects and a flexible mindset