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UI/UX Designer

CAPCOM

Japan

Skills

  • UI & UX
  • UI & UX

This job involves user interface (UI) design and user experience (UX) design in game development.

 

Specific work content (examples):

 

  • Game menu screen design, visualization to easily convey complex game systems, graphic production of icons/pictograms, cut-in animation, typography/logo design, etc.
  • Information design that takes into account the psychology/behavior of users while playing
  • Activities related to evaluation/insight/improvement of UX for prototypes (intermediate deliverables)
  • Planning-based web content design linked to games

 

Required condition:

 

  • Those who are interested in information design in games in general
  • Over 3 years of work experience as a designer in the field of content development/service design

 

Welcome conditions:

 

  • Those with UI design experience in the game industry
  • Those from other industries who are highly motivated to work on cutting-edge CG/interaction design (we also have many creators from other industries, such as the web/CG/video/advertising industry)
  • Those with experience of introducing UX design or human-centered design (HCD) concepts into projects
  • Those with experience working in the following production environments (3DCG, Unity, Flash, GFx, HTML5, CSS, Javascript, UnrealEngine)
  • Those with experience as a project leader or facilitator
  • Those who want to create and disseminate new content to the world
  • Those with the ability to adapt to a variety of projects and a flexible mindset
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