MachineGames is looking for another experienced UI/UX Designer to join our team!
In this role you report to our Lead UI Artist and you will work closely with the Art Director and our game designers to conceptualize, mock-up and apply UI design across many different systems in our games. You will be heavily involved in evaluating and improving usability across the designs chosen for our titles.
Responsibilities:
- Collaborate with game designers to create wireframes and interactive prototypes.
- Create assets and implement UI in an efficient and maintainable way.
- Responsible for improving UX and accessibility.
- Graphic design, logos, and iconography.
- Motion graphics.
Qualifications:
- Experienced at least one full production cycle in a AAA game environment
- Strong artistic knowledge in iconography, graphic design and HUD visuals.
- Examples of current and past work demonstrating a strong understanding of usability and composition.
- Passionate about YX and accessibility.
- Experience with Motion graphics.
- Demonstration of significant UI contribution to a shipped videogame title.
- Self-motivated and able to give and receive feedback.
- Excellent team player with a strong work ethic and a cooperative attitude.
- Fluent in English both written and verbal form.
- CV and Cover Letter in English.
- Portfolio supporting prior experience in a UI/UX role or similar.
Preferred Skills:
- Familiarity with Machinegames, characters, brands, and universes.
- Passion for games and gaming.