Flavio Cardaiolo 

is a 

Junior 3D Artist

from Rome, Italy

Skills

Props
Texturing
Weapons Art

Styles

Tools

https://cdn3.xsolla.com/files/uploaded/29100/45792a96901f405eb035e0825d39492f.jpg
https://cdn3.xsolla.com/files/uploaded/29100/e60bf54530e4b5ef767cb471f79d67bd.jpg
https://cdn3.xsolla.com/files/uploaded/29100/dc31e83d88429758fd3f9d78960cc9a0.jpg
https://cdn3.xsolla.com/files/uploaded/29100/6619a9be36b071834a7a6547769eb5c1.jpg
https://cdn3.xsolla.com/files/uploaded/29100/b610f821f3589f74d257c44b6ee59c48.jpg
https://cdn3.xsolla.com/files/uploaded/29100/e61ff16e829143e55b89271617a60788.jpg
https://cdn3.xsolla.com/files/uploaded/29100/f175694b80e29231021b16fedb07811c.jpg
https://cdn3.xsolla.com/files/uploaded/29100/3292bdbd8750faf3543cea6f7dd15e44.jpg
https://cdn3.xsolla.com/files/uploaded/29100/79af847ee9433db03e404b1b6608ca2d.jpg
https://cdn3.xsolla.com/files/uploaded/29100/cb0cc2fe4e861777bb1af3d8ca45b62e.jpg
https://cdn3.xsolla.com/files/uploaded/29100/8c48857b777344f49bc08778b46831b6.jpg

AK-205

I've spent the last two months working on this weapon, and I can finally say out loud that it's finished!

With this being the first one that I've made, there are things that I learned during the making which I could have improved, but the goal was mostly to improve the creation of an asset using a game pipeline and to improve texturing and rendering. Finishing it in the shortest time possible as well as in the best way was definitely the hardest challenge I've encountered, but all in all I'm satisfied with the result.

Modeled in Maya, Textured in 3D Painter, unwrap and UV Layout done with RizomUV and rendered in Marmoset!

total polycount: 30K

1 Material with 4K textures

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