2K Australia is no more
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by Olivia
7 hours ago

Awesome! I had been working on a similar project couldn't figure out the snow on the trees for the life of me! It's great to see how you approached it. The work look great! Thanks for sharing your process.

by prince3934@gmail.com
17 hours ago

That's awesome.

by sanek94cool
1 days ago

I believe author would be surprised that it's not american, but soviet bunker :)

2K Australia is no more
16 April, 2015
News

According to Kotaku, 2K decided to close the 2K Australia studio in Canberra. Its’ final game is the 2014 first-person shooter Borderlands: The Pre-Sequel.

The source states that the entire studio will be eliminated and all the staff fired as a result. Back in the day 2K Australia was the only AAA studio working out of the country. The main reason for closure would have to be the costs of operating such a business. A person well informed about the work of the studio says that initially the team was going to move to Melbourne.

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This move was suggested to find new talents for 2K Australia. The high-level studio staff apparently didn’t like this prospect and decided to leave. Their decision became the final nail in the 2K Australia’s coffin. 2K have already confirmed the closure and released the following statement:

We are now launching the closure process for 2K Australia. This will help us to manage development costs more efficiently. This team has made great contributions to many 2K games. The affected staff will be talked to about reassignment possibilities.

Source: kotaku.com.au

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[…] is about writing for games, which we encourage you to take a look at. After the closure of 2K Australia, we’ve arranged a little interview with Maurice and now we can present you our talk. In this […]

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[…] I had a pleasure working with Epic Games Poland where I developed Gears of War: Judgment and 2K Australia where I worked on Borderlands: The Pre-Sequel. I’m currently not employed, as I decided to […]

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