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Latest comments
by jhon perker
1 hours ago

The new features facial expression is very unique and the first launch in apple. I have used this expression, and I love to use this. this is very funny and look like the original. but sometimes it refuses to express then i prefer to go Apple Support Australia.

by Matthew
3 hours ago

You may want to credit Critical Role and Sam Riegel for the character creation.

by Admin
7 hours ago

hahaha, oh sorry, man we'll fix. is there a way we can actually contact him???

Georgian Avasilcutei, an artist who worked on such projects as Dishonored 2 and Life is Strange, shared his character art workflow and some tips.

19 June, 2018

132 views
Tom Jacobs did a detailed breakdown of his complex 3d environment material, which combines pebbles, water and a ton of little details.

18 June, 2018

420 views
Full Rotation has recently presented their own list of the best university and college courses in the UK that can help you launch a career in Animation or VFX.

19 June, 2018

48 views
Researchers from NVIDIA presented a deep learning-based system that can generate high-quality slow-motion videos using a 30-frame-per-second video.

19 June, 2018

70 views
Jonathan, the author of #WATCHMEANIMATE series, has finally shared his next animation tutorial.

19 June, 2018

77 views

Innovative online courses for a successful career in the Art, Games & VFX industries.

1 followers
0 posts
Fedor Losev has released a new pack the will let you generate patterns from built-in alphas or any alphas you use.

19 June, 2018

176 views
A professional high-quality asset pack for Blender containing different species of weeds, grass, and more has finally been released.

19 June, 2018

167 views
Someone who goes by the name of GalaxyHaxz has uploaded a reverse-engineered version of the original source code for Blizzard's 1996 Diablo to GitHub.

19 June, 2018

179 views
Eddie Ataberk has shared a plugin that will let play video files in Marmoset Toolbag texture slots.

18 June, 2018

250 views
343 Industries, the studio developing Halo games, is looking for an Environment Artist to join their team working on the next, big Halo shooter experience.

18 June, 2018

250 views
The amazing artists from Sony Santa Monica have finally shared some of the amazing art they’ve been working on for God of War.

18 June, 2018

423 views
2 comments
DeepMind has presented a neural network that can imagine a scene from different viewpoints, using just a single image.

18 June, 2018

387 views
Alvaro Zabala, a Gnomon graduate, talked about the knowledge received at school and his expressive 3D character works.

18 June, 2018

389 views
iToo Software has presented a new version of Forest Pack, its scattering plugin for 3DS Max.

18 June, 2018

389 views
The artist will populate autonomously the game worlds with already produced assets in accordance with the artistic direction and production deadlines.

18 June, 2018

391 views