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Latest articles

Marcel Bernardi on Reviving Breakers Collection with the QEE QUByte Emulation Engine

QUByte's Co-Founder and Lead Artist, Marcel Bernardi, told us how the team brought back Breakers Collection, a 90s-style arcade fighting game inspired by Street Fighter, in a new compilation, powered by their proprietary emulation technology.

Marcel Bernardi

Jun 20, 2025

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Control Objects in Your Blender Scene with Your Phone Using This Add-On

Look at your scene from any angle thanks to Wanderson M. Pimenta's tool.

Gloria Levine

Jun 20, 2025

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How to Set Up Stylized Troglodyte Village Material in Substance 3D Designer

Cyril Kessin discussed his workflow behind the Stylized Troglodyte Village material made in Substance 3D Designer, showed the Unreal Engine setup, and shared some advice for artists.

Cyril Kessin

Jun 20, 2025

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Latest articles

Building Lord of The Rings-Inspired Dwarven Mountain Stronghold in 3D

Sena Sarwari provided a breakdown of the Dwarven Vault, a large-scale real-time environment with a narrative centered around a dwarven mountain stronghold.

Sena Sarwari

Jun 20, 2025

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Check Out This Ferocious Two-Headed Ogre Rig

Victor Svetlichny animated a powerful character. 

Gloria Levine

Jun 20, 2025

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Create Realistic Interactive Water with This Real-Time Tool for Unity

KWS2 Dynamic Water System by VFX Artist kripto289 ensures wave-based flow, terrain-driven behavior, diverse visual effects like foam and splashes, and more.

Emma Collins

Jun 20, 2025

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Latest articles

A Decade of Streaming and Content Creation: Faces

This is the second article in our anniversary series on streaming & content creation in gaming. Let’s see how influential streamers have shaped gaming content over the past decade.

Irina Ignatova

Jun 20, 2025

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Make Your Robot's Body Feel Pressure with These 3D-Printable Tactile Sensors

A revolution is coming with e-Flesh.

Gloria Levine

Jun 20, 2025

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Delicious Chocolate Candy Material Made with Substance 3D Designer

Emilia Krutilina shared this amazing work.

Emma Collins

Jun 20, 2025

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Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

UModeler is a Unity3D editor extension to empower you to design your level and mesh without leaving Unity.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Adobe Substance 3D brings you an ecosystem of apps and content that empower you to design 3D. 

Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.

NVIDIA is a full-stack computing company with data-center-scale offerings that are reshaping industry.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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