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7 Great CGMA Courses for Aspiring 3D Artists & Game Developers
Register today to learn more about creating 3D characters and environments, working with Unreal Engine 5, and modeling assets for games.
Santa Monica Seems to Be Working on a New God of War Game
A job listing posted on the Santa Monica Studio website suggests that the development of a new installment in the God of War franchise may be underway.
NVIDIA Announces DGX GH200, A 100 Terabyte Supercomputer for AI Workloads
NVIDIA has unveiled the DGX GH200, its new AI supercomputing platform, designed for handling massive generative AI workloads.
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Oksana Tryndiak
3D Artist
Sreenivas AK
3d Environment artist
Loïc Scalbert
Real-Time filmmaker/Unreal Engine Generalist
Hector Andrade
3D Character Artist
JVAD 3D
3D Generalist,3D Designer,Environment Artist,Architect
Karyna Trychyk
Senior 3D Artist
Filip Radivojevic
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Akhil Alukkaran
CG GENERALIST, ENVIRONMENT ARTIST
Latest articles
The First Wave of ESI Singapore 2023 Speakers Announced
Esports Insider and Singapore-based esports marketing agency Redd+E announce the first wave of speakers for the upcoming ESI Singapore esports industry conference: Talon Esports, IMG, Warner Music Singapore, MOONTON Games.
NVIDIA Showcases the Future of In-Game NPCs Made With NVIDIA ACE & UE5
The company has released a mind-blowing new demo, showing how a combination of generative AI, Unreal Engine 5, and NVIDIA's RTX and DLSS can be used to create lifelike non-playable characters.
NVIDIA Unveils Second-Gen ULMB G-SYNC Tech with 1000 Hz Motion Clarity
NVIDIA has introduced G-SYNC Ultra Low Motion Blur 2, an upgraded version of the original ULMB technology for G-SYNC monitors that significantly enhances motion clarity in games.
Latest articles
Sculpting a Comic Book-Style Batman Bust in ZBrush
Rishikesh Nandlaskar has walked us through the production process behind the Batman sculpt, explained the workflow in ZBrush and Substance 3D Painter, and shared the rendering setup in Arnold.
Setting Up Dark Underground Passage in Unreal Engine 5.2
Daniel Chira has told us about the working process behind the Underground Passage Remastered project, explained how he set up the initial composition, discussed asset creation workflow, and shared how he managed to achieve the realistic camera shake.
Rumor: PlayStation's Project Q Is Expected to Have a Battery Life of 3-4 Hours
Insider Tom Henderson believes this could pose a challenge for the company.
Trending articles
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- 5Redfall's Sadie Boyd: "I Didn't Anticipate My Peers Openly Mocking the Difficult Launch"
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Popular discussions
OpenAI CEO Sam Altman Believes the Era of Remote Work is Over
I like sam. He has a great product. However, the real mistake is assum...·Anonymous user
Making Mysterious Voxel Pillars in MagicaVoxel
One of the best voxelartist!!!·chikkam vinay
OpenAI CEO Sam Altman Believes the Era of Remote Work is Over
Probably Sam never had to take a subway and a bus, commute for 2h to g...·Paes Danilo
OpenAI CEO Sam Altman Believes the Era of Remote Work is Over
My current company has been fully remote for over 20 years, hopefully...·Anonymous user
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