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Latest comments
by Cgiles
9 hours ago

Alt click on a node connection automatically disconnect it from the other nodes. And there is some nodes which can be easily summoned by pressing a key and clicking at the same time. Like B+click will place a branch, and S+click a sequence.

by manictaylorj@gmail.com
15 hours ago

If you're willing to compile it, Aseprite is a great option as well.

by tharlevfx
1 days ago

check my website for the latest tips - always updating with new content!

Saga Alayyoubi did a breakdown of his amazing UE4 installation, showing how he did the sculpts, painting and rendering.

24 April, 2018

46 views
Amazing artist Tim Paauwe did a wonderful breakdown of his fiery character. He showed how he sculpted, textured and animated this amazing project.

23 April, 2018

333 views
Denis Blinov has shared his Rusty Paint material for Substance Designer and Substance Painter.

24 April, 2018

86 views
Dontnod Entertainment is seeking an Environment Artist to strengthen their teams.

24 April, 2018

77 views
Have you figured out the process of setting up volumetric fog and lighting in UE4?

23 April, 2018

228 views
Have a look at a three-part guide to recreating the Burrow, Weasley's family home from Harry Potter by Rafael Chies.

23 April, 2018

309 views
Vinícius Cortez released his Multi Curvature node, which is a simple node that presents all the curvature modes in one map.

23 April, 2018

271 views
The UIW 3D Animation and Game Design channel on YouTube shared a new guide to working with layers, masks, and generators inside Substance Painter.

23 April, 2018

288 views
Christopher Alencar has just released a new Substance Designer pack that will help you speed up your process when it comes to generating nature scenes.

23 April, 2018

296 views
Backwoods Entertainment is getting ready to release its classic interactive mystery called Unforeseen Incidents.

23 April, 2018

291 views
Have a look at a goodie called Physics Painter which lets users paint physics objects onto any other object, and simulate gravity.

23 April, 2018

321 views
Angel Fernandes released the full graph of his fully procedural stone floor material generated in Substance Designer.

22 April, 2018

412 views
Thomas Harle allowed us to share his recent article with a number of tips and tricks for Unreal Engine 4 users.

22 April, 2018

518 views
2 comments
We've published a number of article on dealing with human mocap, but what are the tricks when it comes to animals?

22 April, 2018

396 views
Campo Santo, the developer of Firewatch, has been acquired by Valve.

22 April, 2018

471 views
1 comments
Looking for ways to improve your skills?

22 April, 2018

411 views
Pedro C. Prieto showed how he worked on the amazing UE4-environment inspired by Helder Pinto's Arbor Vitae.

20 April, 2018

1163 views
1 comments
Have you heard about a cool tool for spriting and pixel art called GraphicsGale?

20 April, 2018

626 views
1 comments