Next-Gen Dreams 3D briefly talked about their team and prop art workflow as well as gave a few pieces of advice on modeling and optimization.
Paweł Kostecki discussed his approach to creating Subtle Butcher in Substance tools, talked about the advantages and disadvantages of Substance Painter, shared how he worked on lighting and gave some tips on how to achieve nice texture.
No Brakes Games and Curve Digital announced the second level-building contest for physics-based puzzler, Human: Fall Flat.
Learn how to create rigid body destruction in 11 minutes from Andrew Price.
A multiplayer inventory management system featuring equipable and usable items.
Check out the latest version of a free procedural texture generator.
The legendary saga returns.
Here are five great content packs with stylized creatures that might be a good addition to your Unity project. Aliens, foxes, wolves, bears, and a whole zoo with owls, flamingos, and monkeys. The packs are on sale until February!
Working on a Submarine & Underwater Look in BlenderExcellent :)·
Caustic Surface Production Guideuna preguntilla, que tutoriales recomiendas???????·
Stylized Nature: Vegetation, Animation, ShadersI would also like the shader graph in high resolution please and thank...·
Glimpse: Working on Environment Design for a VR FilmSuper talented. Nice write-up.·
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Quixel is an industry leader in high-end texturing solutions, specializing in art tools for the Games, Archviz and VFX industries. After releasing Quixel Suite in 2013, Quixel tools quickly became a defacto standard for texturing.
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SineSpace is a multi-user simulation engine available free on a public grid and on a paid license basis for private grids.