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Latest comments
by Delip Huges
4 hours ago

There are AwesomeBump that is written in QT and do not require .NET Framework and has code open.

by Sergey
6 hours ago

Интересно, не понятно зачем, но круто. Я бы хотел поучаствовать в проекте

by sammi_e@mail.ru
10 hours ago

Already have ndo, b2m, knald, and others.. Why another one?

Check out our new list of cool new VFX for Unity: some great fire, stylized slashing, beautiful dissolve, and realistic water.

19 October, 2018

610 views
Yuri Popov talked about the development of his AR application where you can view the masterpieces made by famous painters.

19 October, 2018

290 views
Bounding Box Software has recently released Materialize, a free standalone tool for Windows that lets users generate materials for games using images.

19 October, 2018

1334 views
3 comments
The studio is looking for a Senior Character Artist for a key role working on Remedy’s projects.

18 October, 2018

536 views
Paul Ambrosiussen and SideFX have recently shared a new tutorial to the Detail Mesh HDA which allows users to project a detail mesh onto template geometry.

18 October, 2018

607 views
Tristan Meere allowed us to repost his breakdown of some of the techniques that he used while he was working on Zero Leagues environment.

18 October, 2018

649 views
Andrew 'Zelfit' Mykhailov has recently shared a new guide which shows some tricks when working with projected bitmaps. 

18 October, 2018

798 views
Mirko Vescio from Oneiros was kind enough to talk about the way his studio sets up VR experiences with mind-blowing visuals in Unity. 

18 October, 2018

660 views
1 comments
Thomas Francis showed how he created amazing real-time visual effects with the help of UE4 and Houdini.

18 October, 2018

849 views
The Fall 2018 registration period for CGMA is coming to an end in just 3 days.

18 October, 2018

404 views
Sean Han Tani, a composer, independent game developer, writer, and teacher, is the latest guest of Game Dev Unchained.

18 October, 2018

369 views
Jack McKelvie has released a new pack of 8 rock smart materials for projects Substance Painter that is now available on Gumroad with a bonus material.

17 October, 2018

729 views
Olle Norling allowed us to repost a breakdown of Street Kitchen environment built with the help of UE4, Substance tools, ZBrush, and Modo.

17 October, 2018

638 views
Deep learning artificial intelligence was used to carefully insert the face of the famous actor into ‘Solo’ film.

17 October, 2018

856 views
1 comments
Let's have a look at another amazing GDC talk dedicated to level design from Naughty Dog's David Shaver and NYU professor Robert Yang. 

17 October, 2018

1324 views
1 comments
SHADE. is a new set of powerful shaders for UE4 created by the team of GameTextures.

17 October, 2018

904 views
Jess O’Neill did a breakdown of her beautiful sculpt made in ZBrush & Maya within CGMA course Sculpting Anatomy: From Animal to Creature with Gael Kerchenbaum.

17 October, 2018

809 views
The Team of Project Borealis shared production details on their project that continues the legacy of Half-Life with the help of Unreal Engine.

17 October, 2018

1158 views