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by Admin
10 hours ago

Jack. First of all, I want to apologize for offending you. We published this just to show how the tech could be used. We don't actually care about the message. But you do bring up a viable point, that for some people - this might be an issue, so I take this post down.

by Charles
11 hours ago

What European universities would you recommend?

by jack
12 hours ago

How about you don't associate with a left leaning partisan news site assuming all video game artists lean the same way. I'll be blocking your content from here on out.

Pedro C. Prieto showed how he worked on the amazing UE4-environment inspired by Helder Pinto's Arbor Vitae.

20 April, 2018

113 views
Allen Zayden showed the way he did the relighting of the amazing environment created by Wiktor Öhman. Learn about the different lighting techniques in UE4.

19 April, 2018

500 views
Have you heard about a cool tool for spriting and pixel art called GraphicsGale?

20 April, 2018

174 views
Ryan Talbot has shared a new video on the way you can use Substance Painter and Cinema 4D in your workflow.

20 April, 2018

157 views
Marvin Tischler has decided to release a huge pack of procedural materials with source files on Gumroad.

19 April, 2018

371 views
Richard Frangenberg has presented a new tool called Prism which is a free pipeline management app for animation and VFX.

19 April, 2018

333 views
The Blender Game Engine has apparently been shut down.

19 April, 2018

349 views
Mike Seymour has decided to prepare a written breakdown of the VFX of Ready Player One created by ILM and Digital Domain.

19 April, 2018

293 views
Chaos Group has recently shared a written tutorial by Ramy Hanna that shows the way you can use V-Ray’s Displacement modifier and VRayFur to generate different rugs.

19 April, 2018

225 views
Shray Khanna created a great tutorial, which shows how you can build a wonderful river bed material in Substance Designer. Check it out!

19 April, 2018

393 views
Vicarious Visions is looking for an exceptional Concept Artist who will work closely with the Art Director and Art Leads to expand the style and feel of the Destiny universe.

19 April, 2018

284 views
Andrew Dixon has presented his custom tool for Substance Designer that will help you speed up your process.

18 April, 2018

459 views
1 comments
Pablo Munoz has recently shared a post on the tool's latest version.

18 April, 2018

457 views
Toby Lewin has recently shared his personal utility script that can upgrade the Maya Node Editor.

18 April, 2018

478 views