80 LEVEL
New
Popular
Most discussed
Sections
Events
Subscribe:  iCal  |  Google Calendar
Kyiv UA   22, Sep — 23, Sep
Valletta MT   23, Sep — 29, Sep
24, Sep — 27, Sep
Tokyo JP   25, Sep — 27, Sep
San Diego US   27, Sep — 30, Sep
Latest comments

there is no need to create a vdb, but it works yes

by Laurent BIAL
16 hours ago

Super taf! ;)

Ted Bundy's car? :D

Theodor Gerhamn talked about his amazing work and shared tips on recreating a mimicking look in fictional designs. 

20 September, 2019

261 views
Amazing students from New3dge school did a breakdown of their phenomenal work, talked about challenges on working together and shared some tools they used.

20 September, 2019

227 views
1 comments
Anson Weese talked about his amazing recreation of the Beetle and shared his workflow.

19 September, 2019

704 views
3 comments
Sixth annual Hum3D competition for the best car render has been launched.

20 September, 2019

240 views
Amazon has recently launched Lumberyard Beta 1.21.

19 September, 2019

434 views
Omri Schick talked about his recent voxel creation and shared some tips on using Houdini.

19 September, 2019

710 views
1 comments
Kamil Wacławiak has revealed GroomBear, a tool for Houdini that lets users create and modify guides or cards.

19 September, 2019

452 views
Grzegorz Baran shared another video tutorial that shows how he captured and turned a real sculpture into a game-ready asset using photogrammetry.

19 September, 2019

330 views
2112 Games has revealed Ptolemee, a paid tool that lets users list and organize PBR textures with a live preview that includes real-time displacement.

19 September, 2019

619 views
Michael Stark has recently shared a short video guide to dealing with massive Volume Caches in Houdini.

19 September, 2019

489 views
CGSociety teamed up with RebusFarm to launch a free course on how to create characters render them effortlessly with RebusFarm.

19 September, 2019

903 views
Have you heard about a service called artbreeder? It's an AI platform that lets users easily mix several images to get new ones.

19 September, 2019

1299 views
1 comments
Codrut Bolborojan shared his experience in working on Houdini and creating realistic clouds with its tools.

18 September, 2019

1464 views
5 comments
Dylan Kowalski talked about his version of the legendary character and shared his workflow of creating hair and skin shaders.

18 September, 2019

1040 views
1 comments
The team at Reallusion shared a very detailed tutorial, showcasing the way you can create a simple night scene with animations and characters in iClone 7.

18 September, 2019

430 views
The team has decided to significantly lower the price of the assets, giving artists access to way more content for their current subscription.

18 September, 2019

814 views
2 comments
On September 23-26, join Unity in Copenhagen or online to learn how Unity can fuel your own creativity.

18 September, 2019

419 views
Zahar Scherbov talked about his newest experience with Substance Designer in creating an environment design material.

17 September, 2019

1111 views
David Dessantis did a breakdown of his new effect, created with the use of Houdini and Unreal Engine 4.

17 September, 2019

1350 views
Adrienne Lange shared some tips and talked about difficulties with skin texturing and color choice during the creation of her version of Merlin.

17 September, 2019

956 views