A new job opening suggests that the long-in-development Ubisoft project Beyond Good and Evil 2 is still underway.
The Goatogrammetry team has announced a 75% discount on their pack with over 100 sandstone formations made with photogrammetry.
The publisher will use the capital to grow its game portfolio and expand the team.
Andrii Berezin told us about the workflow behind the Headstone Angel project, explained how the textures were edited, and talked about setting up lighting to create a dramatic look.
Fabian Kraus has shared the workflow behind the Medieval City project, spoke about why Unreal Engine is a perfect toolkit for level design needs, and explained how the use of different shapes helps lead players.
Former Kojima Productions employee revealed that Metal Gear Solid 4 didn't have to be a PS3 exclusive, although Hideo Kojima had his own reasons for not porting the game to Xbox 360.
The model is created by Hossein Diba.
The head of Marvel Games revealed that back in 2014 he approached both Sony and Microsoft to release Marvel games on consoles, although Microsoft turned down the offer.
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80 Level Ratings: 10 Excellent Tutorials on Lighting in UnrealThanks for sharing.·
An Extremely-Realistic Version of Arcane's JinxMake one for Vi!!!·
Making a Medieval Food Stall in Maya, Substance 3D & UE4Huge love and respect for your dedication and art🧡.·
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