The Swedish holding has purchased Middle-earth Enterprises along with The Lord of the Rings and The Hobbit IP as well as a number of other companies and game studios.
The model can change scenes and poses.
The team behind the Kickstarted MMORPG announced that the game has been put on hold after the crypto crash impacted investors.
The 540-billion parameter model can do different tasks and even explain jokes.
WB Games Montréal announced that Gotham Knights has gone gold and is ready for manufacturing and publication in time for its October 25 release.
The approach allows rendering thousands of detailed 3D objects in real-time.
The new version of FluidNinja LIVE gets caustics and a few minor improvements for Unreal Engine 5.
Hugo Depping shared a short breakdown and released snippets of code that might be interesting for Tech Artists.
- 1Grab a Free Geometry Nodes Library for Procedural Buildings in Blender
- 2Minecraft-Based NFT Project Collapses As Minecraft Bans NFTs
- 3UModeler for Unity Offers 40% Discount & New 3D Pixel Asset Package
- 4Working with Niagara Fluids to Create Water Simulations
- 5torcado: Being a Solo Game Developer
- 6The Working Culture & Hiring Practices at Beamdog
An Artist Reimagined Deus Ex's UII wish we could get a remake 1:1 of the original game. Just in new upd...·
Genshin Impact Character Shader for EEVEENice·
Elden Ring Sales Hit 16.6 Million CopiesIt shows the enormous strength of single player games. I'm happy...·
Kaedim: A Cool AI for Turning 2D Images into 3D ModelsIt’s a complete scam, I tried it.
They have no AI, the first step i...·
Talk to thousands of game designers and find tips & answers to your most burning questions. Sign up or log in to continue:
Unity Technologies created Unity engine — one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.
Established in 1991, Epic Games, Inc. develops cutting-edge games and cross-platform game engine technology. The company is responsible for the bestselling “Unreal” series of games, the billion-dollar blockbuster “Gears of War” franchise and the groundbreaking “Infinity Blade” line of mobile games. Epic’s award-winning Unreal Engine technology has won dozens of awards and is available for licensing. Epic is continually recruiting top talent for its studios located in North Carolina, Washington, Utah, Poland, Korea and Japan.
We are the makers of Substance. Our mission? To make the best tools for 3D texturing and material creation, and to put them into the hands of artists and creatives worldwide.
Quixel is an industry leader in high-end texturing solutions, specializing in art tools for the Games, Archviz and VFX industries. After releasing Quixel Suite in 2013, Quixel tools quickly became a defacto standard for texturing.
Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.