Chaos Group launched the V-Ray Education Collection, a new offer with 11 V-Ray and Phoenix FD products and a single license.
The team behind physics-based animation package Cascadeur shared their study of the Falling Cat Problem and its recreation in the software. The original article in Russian can be found here.
Bryan Adams allowed us to repost his old lighting test notes that describe his process of setting up lighting for a scene in two themes, warm and horror. The original post can be found on his ArtStation blog along with a study on skies.
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Alex Hallenbeck talked about his approach to the project Quantum Garage and shared a few helpful tools and tips for modeling in Blender, UVing, texturing, and lighting.
David Luong from Blizzard Entertainment explained his workflow in creating a cinematic drone video in Adobe Premiere Pro. Check it out!
Cold Symmetry and Playstack have revealed Mortal Shell, a Souls-inspired action RPG coming to PlayStation 4, Xbox One, and PC in Q3 2020.
A team of researchers from Russia revealed their new model for changing daytime in high-resolution photos.
A new version of Cycles 4D, an implementation of Blender’s Cycles renderer for Cinema 4D, is out now adding support for hardware-accelerated ray tracing on both CPU and GPU.
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