Ishan Verma talks about getting into material art in Substance Designer and exploring the possibilities of color adjustments using mathematic formulas.
The new plugin is available for installation via the Autodesk Desktop App and the Autodesk Portal.
Creating Stylized Facial Rigs for Production in Maya, the 4-hour workshop by Hector Abraham Torres has been released by The Gnomon Workshop.
The new studio aims to create a new way to play role-playing games.
An updated version of ZBrush will fix several issues and add a new option for LightBox.
A team of scientists from the University of California, San Diego and Facebook Reality Labs presented a novel way to render faces with lighting environments in real-time.
The latest update also supports the synchronization of armatures.
Wired's new article shares new details on the state of PlayStation 5.
A team of researchers from Intel Labs presented a new approach that can greatly upgrade the look of synthetic images.
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Green Green Grass of Tunnel: Creating Vibrant Stylized Nature in UE4很棒！惊艳到我了！·
A Convolutional Network Enhances Photorealism In GTA VSome of those quotes almost sound like if someone mashed together word...·
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