Jake Woodruff and Kyle Moody did a breakdown of their mutual project National Mech League in which hard-surface design was merged with bold colors and playful tone. They talked about modeling, texturing, rigging, posing, and lighting.
Cornelius Dämmrich shared his thoughts and personal experience regarding sci-fi art and 3D tools, inspiration, complex projects, and eye-catching angles.
Frederic Hoffmann has released a new site with high-resolution textures. Check it out!
During the annual Snapdragon Technology Summit 2019, Niantic announced that they will team up with Qualcomm to create new AR glasses.
Rizom-Lab released RizomUV 2019.1 VS and RizomUV 2019.1 RS.
Anya Jo Elvidge shared her beautiful Flooded Temple scene set up in UE4.
Great news for the fans of legendary underwater adventures.
Unreal Engine 4.24 is now available for download.
Clement Dieu did a breakdown of his recent hard-surface project Mech Redemption that was adapted for 3D printing.
Game Boy Pokémon in 3DI like this one. I guess that everyone wished about Pokémon in childho...·
Artyom Olegovich Pletnyov
Epic Games Acquires QuixelThis is amazing when i have seen that i have hire electrical services...·
The GDC Talk About Visual Development in Gameshttps://www.mygeekshelp.com/apple-icloud-password-recovery/
Emma Smith: Building Stylized Assets For GamesMust be thanks for the great article i really like your post and it is...·
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