Lead Character Artist Katya Bourykina will mentor through the whole character creation process.
Join the first-of-its-kind event to enjoy the live motion-capture performance.
A new research project will soon be launched to study and document the number of game companies operating in Scotland.
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Faye Smith talked about the production of her project Abandoned Home: blockout, texturing with Substance Painter and Quixel Mixer, material and scene setup in Unreal Engine 4.
Alexander Chiveli shared the details of his stylized 3D character talking about the workflows in ZBrush, Substance Painter, and Marmoset Toolbag.
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