Indie developer thatgamecompany will discuss their work on Sky: Children of the Light.
Great news from the Reallusion team.
This post is dedicated to brave developers and small independent teams creating custom technological solutions for game development.
Julia Kovaleva gave a brief talk on how she started learning 3D and mixing it with 2D in her artworks.
Junliang Zhang did a breakdown of his procedural terrain created with the HeightField workflow in Houdini and finished in UE4.
Harley Corke-Ogg talked about the production of a real-time character Turtle Clan Warrior within CGMA's course Next-Gen Character Creation mentored by Adam Skutt.
46 robots cook and serve in the new futuristic restaurant opened in Guangzhou, China.
Netflix announced that starting from February 1, 21 movies from the Japanese animation company, Ghibli Studio, will be available on the streaming service, excluding the US, Canada, and Japan.
Take a look at the new strand-based hair and fur system in Unreal Engine 4 that works in real-time.
Spider-Man System for UnrealThanks for the share !·
Open-Source Painting Tool for 3D Artists16 Euros in the US, not free. Not open source either from what I can f...·
This Fake Sims 5 Trailer Looks Too GoodI guess the first trailer was done in Lumion·
CGMA Student Project: Environmental FXAn acoustic guitar is a musical instrument in the guitar family
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