Keith Paciello shared an emotional systemic facial reel he worked on for the Naughty Dog’s last title.
Dive into the detail of the technical updates of the Gran Turismo series with Thomas Morgan.
BcM Industries (Bas Mettes) shared an awesome Houdini project.
A pack for aspiring artists that will help you master clothing design and simulations in Blender.
Have a look at the latest version of EmberGen.
Alireza Heidari released another great material (you can also check out his landscape material) for Unreal featuring a number of tweakable parameters.
Craig Richards did a detailed breakdown of his latest UE4 scene The Lighthouse inspired by Dear Esther: modeling in 3ds Max, texturing workflow in Substance Suite, work with Megascans, and more.
Check out 4 packs from Unity Asset Store with tools for creating various ropes, chains, and telephone wires.
Dealing with Pre-Made Assets & UE4 Lighting Tipsthanks for giving me tips 🤗🤗🤗·
How Will 3D Production Change In The Future?I dont believe that photography is the best example, though I understa...·
Simulating Liquids in Bottles with a ShaderGreat read! I've been trying to reproduce your result as a proces...·
Basic Environment Workflow TipsI think that applying the LOD in this case would resolve this case.·
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