Here's a new great tutorial by the Gnomon Workshop.
Have a look at a powerful new app called PhotoCatch.
Izhar Coletti talked about Fashion Showroom, a project developed by inVRsion to provide brands with the possibility to showcase their products in VR.
Adam Jarosz and Michał Mierzejewski discussed how they plan and create modular environments for the Unreal Engine Marketplace using photogrammetry.
The latest release comes with a number of huge improvements.
Sergey Rudavin did a breakdown of his photogrammetry house model, based on the screenshots from Red Dead Redemption, and discussed his workflow in NVIDIA Ansel and Reality Capture used in the production.
Kyle Chin explained step-by-step how he recreated a burnt-out car from photos using RealityCapture and shared a few useful tutorials.
Kevin Buck did a breakdown of his UE4 environment Vintage Bakery talking about modeling and texturing props, creating tiling materials in Substance Designer, and making baked goods with photogrammetry.
- 1Google's New Approach to Image Super-Resolution
- 2Pixar Has Released RenderMan for Blender
- 3Making The Legend of Zelda-Inspired Environment in 3ds Max & Unreal
- 4Genshin Impact Character Shader for EEVEE
- 5Lollo, a Tool That Can Pixelize 3D Animations
- 680 Level Ratings: Best YouTube Channels With Unreal Engine Tutorials
A New AI-Tool That Will Change Movie Dubbing ForeverAll I have now is motion picture, sound and my brain screaming at me t...·
Creating a Stylized Medieval Town in 3ds Max, Substance & UnrealReally love the breakdown!! Awesome·
Riot Games Releases An Album of Copyright-Free Lo-Fi MusicThanks a lot for sharing, it's a really really great set of music...·
80 Level Ratings: Best YouTube Channels With Unreal Engine TutorialsLeaving out PrismaticaDev seems like a great omission to this list. Su...·
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