Photogrammetry Specialists
A Deep Dive Into Substance 3D Sampler's 3D Capture Tool
Lead Product Manager at Adobe Baptiste Manteau has shared an extensive breakdown of Substance 3D Sampler's most recent release and discussed its novel photogrammetry feature 3D Capture.
Using Photogrammetry to Recreate the Flora Fountain in RealityCapture
Rhythm Gandhi and Vivek Surve showed the work behind the Flora in the Woods project, explained how RealityCapture helped capture the data, and discussed the rendering process.
Photorealistic Chocolate Panettone Made With RealityScan
The model can be downloaded via the creator's Sketchfab.
Highly-Realistic Castle Scene Made With RealityCapture & UE5
3Dystopia turned one more real-life environment into a photorealistic 3D scene.
Experimenting With Substance 3D Sampler's Upcoming Photogrammetry Feature
Nikola Damjanov shared a lengthy blog post providing a closer look at Substance 3D Sampler's upcoming photogrammetry feature.
Highly-Realistic Park Environment Made With Photogrammetry & UE5
The author utilized RealityScan, Epic Games' recently-released 3D scanning app, to create the scene.
Photorealistic Christmas Cookies Made With RealityCapture
These delicious Christmas treats were made by Astrid Rotelli.
A Realistic Winter-Themed Scene Made With RealityScan & UE5
Pontus Ryman showcased the capabilities of Epic Games' recently-released photogrammetry app.
Polycam 3.0 Launched
The changes include cylinder crop, custom video loops, and a new Rotate tool.