3D Flow has released a new version of its photogrammetry tool 3DF Zephyr.
Learn how to clean up large triangles on your photogrammetry meshes from Azad Balabanian.
Teodor Ivanov did a breakdown of his 3D environment Tank Car Shelter made in UE4.
RubenFro talked about Future Cities project, an immersive art experience based on photogrammetry, and his own real-time photogrammetry experience Dissolving Realities running in Unity.
Power Overload: Creating a Sci-Fi Environment in UE4One of the best articles on this topic on 80.lv
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