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3D Artists Turned Japanese Hobby Shop Into 3DGS And Displayed In UE5

Take a walk in a virtual version of Fuji Kyozai in Ehime prefecture.

The remarkable efficiency and fidelity of 3DGS or 3D Gaussian Splatting make it an ideal tool for rapid visualizations, transforming 3D capturing and rendering, creating plenty of exciting opportunities for the industry. 

Studio Duckbill, specializing in photogrammetry, explored the features of the newly released plug-in for Unreal Engine 5.4 by Postshot, a wildly popular tool known for its local Radiance Field training. The artists turned Fuji Kyozai, a hobby shop in the Japanese prefecture Ehime, into a 3D Gaussian Splat and visualized it in Unreal Engine 5:

Studio Duckbill

Studio Duckbill

Following this project, Studio Duckbill has also visualized Matsugasaki Park, located in Yonezawa prefecture:

Take a closer look at the photogrammetric 3D model of the interior and exterior of Fuji Kyozai and learn more about Postshot's plug-in for Unreal Engine here.

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100% procedural material made in SD. The pack contains Strangler Fig Graph (sbs and sbsar), texture maps (Albedo, Normal, Roughness, AO, Height, Metal).

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