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Sculpting and Texturing a Fungal Creature Inspired by The Last of Us

19 August 2026 - Kamil Tondera spoke about the creation process behind the Fungal Creature project, explaining which tools he used to create the vines and bark elements, and detailing how he achieved the organic appearance with hand-painted materials.

#Character Art#Interviews#Blender#Unreal Engine#ZBrush#Substance 3D Painter

True First-Person Mode In Unreal Engine's Game Animation Sample Project

19 August 2026 - FocalRig replaces aim offsets with precise procedural look and aim.

#News#Unreal Engine

This Retro Anime-Style 2-Player Co-Op Game Has Hand-Drawn Backgrounds

18 August 2026 - A love letter to the classics from a team that has "a passion for making things with our own hands and getting dirty".

#News#Unreal Engine#Video Games#IndieDev

Build Eerie Worlds With This Dark Fantasy Signature Collection

14 August 2026 - Kai “Kizzle” Mergener recently created the Shattered World Signature Collection for Substance 3D Assets—fifteen dark fantasy materials built in Substance 3D Designer. Here, Kai discusses the collection's themes, his technical process, and why he's calling this project his grand finale as a material artist.

#Interviews#News#3D Art#3ds Max#Adobe Substance 3D#Blender#Unreal Engine#Maya#Cinema 4D

3D Artist Reimagined Half-Life 2's Headcrab With Unreal Engine 5's Substrate

14 August 2026 - Emanuel Pessel documented his entire process in a 62-page breakdown.

#News#3ds Max#Unreal Engine#ZBrush#Substance 3D Designer#Substance 3D Painter
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Unreal Engine 6 Will Introduce New Lumen Mode

14 August 2026 - "This is an absolute game changer for rendering cinematics in Unreal."

#News#Unreal Engine

Procedural Stone Passage Built with a Custom Houdini HDA in Unreal Engine 5

13 August 2026 - Take a behind-the-scenes look at this photorealistic 3D scene.

#News#3D Art#Environment Art#Unreal Engine#Houdini#Substance 3D Designer

Breakdown: Sculpting and Animating a Detailed Evil Jester Character

13 August 2026 - Sia Melnychenko spoke about her workflow on the Evil Jester project, explaining how she sculpted the clothing, approached the makeup, and tackled the technical challenges involved in animating the character.

#Character Art#Interviews#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Maya#Photoshop#ZBrush#Substance 3D Painter
#News#Marketplace#Unreal Engine

This Night Train 3D Animation Looks Like a Scene from a Fairytale

12 August 2026 - Check out Seb van den Beemt created it using Unreal Engine.

#News#3D Art#Unreal Engine

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