How to Build an Environment of a City Suspended in Time Using Blender
06 March 2026 - Daniele Gasparini talked about the process behind the The Market project, explaining how he built the composition of the streets, and talking about the tools he used to scatter the props.
Learn to Create Consistent 3D Scenes with This Blender & UE5.7 Workshop
06 March 2026 - The Stylized Haunted Street Modular Kit Workshop by 3D Tudor focuses on achieving consistent stylization, UV and texel density, and lighting.
Toon-Style Fantasy UE5 Scene Created with Custom Shaders
05 March 2026 - Oday Abuzaeed showcased this amazing environment.
Breakdown: How to Create a Peaceful Fantasy Nature Environment
04 March 2026 - Antonin Pardon shared the workflow behind the Hidden Pathway project, explaining how he translated a 2D concept into 3D and detailing the sculpting of the arches as well as the creation of the grass.
Cyberpunk Iyoba of Benin Made into Cinematic Real-Time 3D Character
04 March 2026 - A beautiful work by Lena Holmfridardottir.
Take a Behind-the-Scenes Look at Development of UE5 Surreal Game Keeper
03 March 2026 - The creators talked about lighting, animation, environment art, and design.
Take a Walk in This Ethereal Forest Environment Made with SpeedTree, Substance 3D, & UE5
03 March 2026 - Young Kwon Kim focused on the mystical atmosphere of the scene.
Epic Black-and-White Particle Animation Created for Pwnisher's Challenge
02 March 2026 - Set up by Matan.
Artist Shows a Useful Technique of Creating Wind in Unreal Engine 5
02 March 2026 - Alpago Göktenay shares the technical details behind his cornfield setup.
3D Artist Reimagines Blizzard World Map from Overwatch in Vibrant Environment
02 March 2026 - A well-made level by Ivan Pérez Gil.
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