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Articles

Crafting Cool Detachment Lightsaber with Substance 3D

Logan McComish unveiled the Detachment Lightsaber project for us and showed how he set up the Unreal Engine presentation.

Logan McComish

Jul 18, 2025

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See How Real-World Locations Shaped These 3D Lighting Projects

Maria Yue shared her studies.

Amber Rutherford

Jul 18, 2025

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3D Artist Brought Bruce Lee to Life with ZBrush & Unreal Engine

Marlon R. Nunez will release a full demo soon.

Gloria Levine

Jul 18, 2025

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KitBash3D Launches Game-Ready Kits Optimized For Unreal Engine 5

Instanced, collision-ready, and Nanite-compatible, there are currently 12 updated collections across sci-fi and fantasy genres, plus two free samples.

80 Level Editorial Team

Jul 17, 2025

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Crafting Unique Materials For Traditional Bulgarian Village In Substance 3D

Niki Marinov spoke with us about designing an environment using materials from his own Signature Collection for Substance 3D Assets, inspired by a traditional Bulgarian village.

Niki Marinov

Jul 17, 2025

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Art-To-Experience Contest: A Creative Challenge by Emperia and 80 Level
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Creative Rubik's Cube Projectile VFX Made In UE5

Gabriel Domingues also provided a behind-the-scenes look.

Amber Rutherford

Jul 17, 2025

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Beautifully Fragile Falling Sand Shader Created for Game

Egor Poskriakov is improving his Reytrieve Odyssey.

Gloria Levine

Jul 17, 2025

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Poly Hammer Updated Meta-Human DNA For Blender With Body Support

Learn how to calibrate your DNA for MetaHuman Creator using this add-on and Blender with a new comprehensive tutorial.

Amber Rutherford

Jul 17, 2025

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Breakdown: Reimagining Joker's Clown Agency Office In 3D

Jihak Jung walked us through his interpretation of Ha-Ha's clown-hire office from Joker (2019) as a cinematic environment, focusing on texturing and lighting workflows to enhance storytelling through space and mood.

Jihak Jung

Jul 16, 2025

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