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Maya-Inspired UE5 Tool For Non-Destructive 2D Viewport Pan & Zoom

10 July 2026 - Loops2DPanZoom is available for free.

#News#Marketplace#Unreal Engine

Get 3D Model of Dan Wesson 2.5" Revolver & Tutorial on How to Make It

09 July 2026 - Follow Mojtaba Rakhshani's instructions to master weapon art.

#News#Marketplace#Blender#Unreal Engine#Substance 3D Painter

3D Artist Creates Stylized Blood Material in UE5 Inspired by Resident Evil 9

09 July 2026 - The setup is a test made with a Custom Node.

#News#3D Art#Unreal Engine#VFX#Shaders

Get This Bundle of 15 Scan-Based Photorealistic Industrial Scenes & Ruins for UE5

09 July 2026 - ScansFactory's collection includes scenes and props ranging from ancient and fantasy ruins to abandoned urban environments and more.

#News#Props#Marketplace#Environment Art#Unreal Engine#Photogrammetry

How to Make Magical Hand-Painted Crystal Sword in 3D

07 July 2026 - See how Swayam Sontakke modeled and textured crystal swords inspired by League of Legends' Katarina Du Couteau in this breakdown, where the artist showed us how he dealt with UVs and explained how he made lighting play on the crystal edges.

#Interviews#Props#Unreal Engine#Maya#ZBrush#Substance 3D Painter
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EasyFog Creator Presents Real-Time Water Simulation Tool for Unreal Engine

07 July 2026 - William Faucher's EasyWaterscape is ready to improve your 3D scenes.

#News#Marketplace#Unreal Engine

How to Sculpt an Intriguing and Mysterious Worship Leader

06 July 2026 - Matteo Constant talked about the Migration project, explaining how he modeled the puffer jacket to define the figure and how he achieved the worn and degraded looks of the clothes with texturing, specifically by using a shader on the jacket.

#Interviews#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Maya#Photoshop#ZBrush#Substance 3D Painter#RizomUV

Sculpting and Texturing a Stylized 3D Environment with Autumn Vibes

03 July 2026 - Lili Brujin spoke about the workflow behind the Evergrove project, explaining how she followed the concept, how she added the mountains to accentuate the main building, and detailing how she used four different materials and RGB masking to texture the houses.

#Environment Art#Interviews#Blender#Unreal Engine#ZBrush#Substance 3D Designer#Substance 3D Painter

Silent Hill F-Inspired Obstacle Avoidance System With A Weapon

03 July 2026 - Learn how to make your own with LocoDev's tutorial.

#News#Unreal Engine

Exploring Real-Time Water Simulations In Unreal Engine 5.8

02 July 2026 - Jesse Pitela tests new Niagara Fluids.

#News#Unreal Engine

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