logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

Blueprints Demystified: UE5 Course For Artists

13 February 2026 - Overcome your fear of Blueprints and learn to build reusable systems you truly understand with Alex Tjagnirjadko.

#News#Marketplace#Unreal Engine

How to Create a Snow-Based Impact VFX In UE5

12 February 2026 - Lydia Jara discussed the workflow behind the Ice Man real-time VFX, explaining how she simulated the destruction of snow peaks and created the terrain using Substance 3D Designer.

#Feature#VFX#Unreal Engine#Houdini#Substance 3D Designer

Modeling & Lighting a Realistic Porsche 911 GT3 RS in 3D

11 February 2026 - Guillaume Perret talked about the workflow behind the Porsche GT3 RS project, explaining how he modeled the car's intricate details and used lighting and color to achieve a balance between the vehicle and its background.

#Interviews#Props#Unreal Engine#Maya#Substance 3D Painter

Female Character with Post-Apocalyptic Vibes Made in UE5

11 February 2026 - Lisa She showcased this fantastic work.

#News#Unreal Engine#Marvelous Designer#ZBrush#Substance 3D Painter

Nobody Wants to Die: Creating the Trailer for a Noir Retrofuturistic Detective Game

10 February 2026 - Andrzej Marszalek talked about his role as Art Director on Nobody Wants to Die, explaining how the cinematic trailer was created, from initial references to the visual effects.

#Interviews#Unreal Engine#Houdini#Maya
Ready to grow your game’s revenue worldwide?
Talk to us

New Unreal Engine 5 Tool For Real-Time Character Grooming

10 February 2026 - See the Probability Mask in action.

#News#Unreal Engine

Developer Showcases Drone Demo Built with Unreal Engine 5 Tools

10 February 2026 - Check out Mr. Hans Hauser Bosch's great work.

#News#Unreal Engine

Animation Study Inspired by The Last of Us in UE5.7

09 February 2026 - Andrey Baronov detailed his workflow on realistic character movement.

#News#Unreal Engine

Artist Shows Grooming Workflow for Curls, Afros, & Braids in Houdini

06 February 2026 - Piotr Zielinski talked to us about grooming workflows for different types of hairstyles: curls, afros, and braids, with Houdini, and the use of procedural techniques in the process.

#Character Art#Interviews#Unreal Engine#Houdini#ZBrush

Developer Yeets Character to Test His Deformable Terrain Tool for Unreal Engine

06 February 2026 - Stanislav Minev is developing a fully destructible anime-inspired fighting game.

#News#Unreal Engine#Video Games#Game Development#IndieDev

Subscribe to newsletter

Don't miss our weekly newsletter

icon
essential

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more