Blueprints Demystified: UE5 Course For Artists
13 February 2026 - Overcome your fear of Blueprints and learn to build reusable systems you truly understand with Alex Tjagnirjadko.
How to Create a Snow-Based Impact VFX In UE5
12 February 2026 - Lydia Jara discussed the workflow behind the Ice Man real-time VFX, explaining how she simulated the destruction of snow peaks and created the terrain using Substance 3D Designer.
Modeling & Lighting a Realistic Porsche 911 GT3 RS in 3D
11 February 2026 - Guillaume Perret talked about the workflow behind the Porsche GT3 RS project, explaining how he modeled the car's intricate details and used lighting and color to achieve a balance between the vehicle and its background.
Female Character with Post-Apocalyptic Vibes Made in UE5
11 February 2026 - Lisa She showcased this fantastic work.
Nobody Wants to Die: Creating the Trailer for a Noir Retrofuturistic Detective Game
10 February 2026 - Andrzej Marszalek talked about his role as Art Director on Nobody Wants to Die, explaining how the cinematic trailer was created, from initial references to the visual effects.
New Unreal Engine 5 Tool For Real-Time Character Grooming
10 February 2026 - See the Probability Mask in action.
Developer Showcases Drone Demo Built with Unreal Engine 5 Tools
10 February 2026 - Check out Mr. Hans Hauser Bosch's great work.
Animation Study Inspired by The Last of Us in UE5.7
09 February 2026 - Andrey Baronov detailed his workflow on realistic character movement.
Artist Shows Grooming Workflow for Curls, Afros, & Braids in Houdini
06 February 2026 - Piotr Zielinski talked to us about grooming workflows for different types of hairstyles: curls, afros, and braids, with Houdini, and the use of procedural techniques in the process.
Developer Yeets Character to Test His Deformable Terrain Tool for Unreal Engine
06 February 2026 - Stanislav Minev is developing a fully destructible anime-inspired fighting game.
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