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80 Level Job Digest: Fresh Creative Openings to Supercharge Your Career

Looking to take your creative journey to the next level? This week’s 80 Level Job Digest rounds up some of the most exciting openings across the industry - from giants like Nintendo and EA to rising innovators like Iteration One.

Studio: Iteration One
Location: Karlsruhe, Germany (Hybrid)

At Iteration One, artistic ownership is more than a buzzword—it’s part of the DNA. As a Senior 2D/3D Generalist, you’ll take charge of Nightclub Tycoon’s visual identity across multiple platforms, defining styles, crafting assets, and pushing the boundaries of visual design in mobile games.

What You'll Bring:

  • 3+ years of hands-on game art experience

  • Proficiency in both 2D and 3D pipelines (Photoshop, Blender, Unity)

  • A portfolio that reflects your versatility and creative instincts

  • Bonus: experience with stylized art, VFX, or shader work

Why It Matters:
You’ll collaborate with a cross-functional, tight-knit team in a hybrid setup that values both autonomy and creative freedom.

Drop your portfolio to hello@iterationone.com — they’d love to see what you’re working on​.

Studio: Electronic Arts (Frostbite)
Location: Sweden (Hybrid)

If sculpting terrain excites you as much as shipping polished tools, EA’s Frostbite team wants your technical expertise. This is a hands-on role where you’ll help shape the future of environment workflows used across some of EA’s biggest franchises.

Ideal Candidate Has:

  • A proven track record in procedural terrain systems

  • Experience with HLSL, Lua, or Python scripting

  • Familiarity with engine-side tools and data pipelines

  • Collaborative instincts and a problem-solving mindset

Join the team that builds the tools other teams rely on.

Studio: Nintendo of America
Location: Remote (U.S. Based)

Nintendo is seeking a UI Artist with a passion for shaping the player's journey. From iconography to interaction logic, you’ll own the interface layer and elevate the user experience across games that reach millions.

What Makes You a Fit:

  • 5+ years in UI roles, with at least 2 shipped titles

  • Solid grasp of both 2D and 3D UI production pipelines

  • Proficiency with Photoshop, Illustrator, and UI/UX principles

  • A thoughtful, player-centric design philosophy

It’s not just UI. It’s the heartbeat of the game experience.

Studio: Riot Games
Location: United States

This one’s for the designers who live at the intersection of art and systems. You’ll define seasonal experiences for League of Legends, working across features like Clash, Summoner’s Rift, and in-client UX flows.

What You’ll Need:

  • 5+ years of experience in graphic/UI design

  • Comfort in Figma, Photoshop, and engine implementation

  • Ability to work closely with engineers and product leads

  • A love for consistency, visual clarity, and world-building

Craft bold, functional aesthetics that players feel every time they log in.

Studio: Santa Monica Studio
Location: Los Angeles, California

At SMS, concept artists aren’t just sketching—they’re shaping entire worlds. This role calls for someone with an eye for character storytelling and the skills to back it up. From moodboards to callouts, you’ll help create the next generation of iconic heroes.

Who You Are:

  • Fluent in anatomy, gesture, and digital painting

  • Comfortable translating vision into production-ready artwork

  • Collaborative, organized, and hungry for new visual challenges

  • Bonus: AAA experience with a shipped title or two under your belt

From ideation to inspiration—this is where legends begin.

Browse even more roles on the 80 Level Job Board. Don't forget to join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

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