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Studio Art Lead

Rebellion Development Ltd , Wakefield, England, United Kingdom
Three simple questions: Can you create amazing games art? Are you ready to oversee and run an entire art team at our Rebellion North studio? Are you happy to involve yourself in all areas of game art, from concept, environments, characters, and UI?   If you have answered ‘yes’ to these questions, read on my friend! Rebellion is a leading developer and publisher of games, and is also one of Europe’s biggest independent studios operating across books, comics, TV and film. Our Sniper Elite s

skills

  • Generalists
  • Project Management
  • Generalists
  • Project Management

Level Artist

Scavengers Studio, Montreal, QC, Canada
Under the supervision of the Artistic Director, the Level Artist will be responsible for placing environment elements within the game to compose a scene aesthetically. With many years of experience, a strong knowledge of art fundamentals, and an outstanding sense of aesthetic in creating strong narrative video game worlds, the Level Artist will be working to create awe-inspiring assets.   Role & Responsibilities Collaborate with the Level Designer and Art Director to bring aesthetic composi

skills

  • Environment Art
  • Gameplay & Level Design
  • Environment Art
  • Gameplay & Level Design

Production Coordinator

Scavengers Studio, Montreal, QC, Canada
Under the supervision of the Producer, the Production Coordinator assists in the daily production and provides support to the development team in planning, organizing and scheduling the work of multidisciplinary teams. This person has great communication skills and experience in managing projects and/or specific disciplines.    Role and Responsibilities Plan, schedule and track project timelines, milestones and deliverables based on the goals of the project and the agreed upon delivery dates;

skills

  • Generalists
  • Generalists

Technical Animator

Scavengers Studio, Montreal, QC, Canada
Under the supervision of the Animation Director, the Technical Animator’s role is to bring the characters to life by portraying movements and behavior with convincing motions, as well as defining posing and timing to create high-quality keyframe animations. The candidate will be working closely with the art and programming team to ensure a smooth transition of gameplay/cinematic animations, from Maya to Unreal.    Role & Responsibilities Develop and maintain rigging pipeline and processe

skills

  • Animation Designers
  • Animation Designers

Intermediate Level Designer

Scavengers Studio, Montreal, QC, Canada
What we are looking for An intermediate level designer who has between 3 to 5 years experience creating video games maps that embodies the creative, art, realization, design visions of the game.  An interactive storyteller who can craft in a game engine (our tool of choice is Unreal) compelling experiences that give the time, space, tools and agency to the players for them to create their own amazing stories in the worlds we craft. An accomplished prototyper who can effectively use a variety of

skills

  • Environment Art
  • Gameplay & Level Design
  • Environment Art
  • Gameplay & Level Design

Senior Animator

Romero Games Ltd, Galway, G, Ireland
Romero Games Ltd is looking for a Senior Animator with exceptional talent and a true passion for creating cutting edge animation to join our team on a full-time basis.  Help us bring our immersive worlds and diverse characters to life for players across multiple platforms.  As an independent development studio, you can be part of a team where developers are able have a significant impact and contribute on multiple levels to the games we make.   This is a senior level position, but we are o

skills

  • Animation Designers
  • Animation Designers

VFX Artist

Romero Games Ltd, Galway, G, Ireland
Romero Games Ltd is looking for a full-time VFX ARTIST.  Our growing team is looking an Individual with exceptional talent and passion for creating stunning visual effects.  As an independent development studio, you can be part of a team where developers are able have a significant impact and contribute on multiple levels to the games we make.   This position could be located in Hunt Valley, Maryland, USA or Galway, Ireland. Responsibilities Create and implement visual effects that are aes

skills

  • VFX Art
  • VFX Art

Technical Artist

Romero Games Ltd, Galway, G, Ireland
Romero Games Ltd is looking for a full-time Technical Artist to be the bridge between content creation and engineering.  We are looking for an Individual with an exceptional combination of technical and visual skills.  As an independent development studio, you can be part of a team where developers are able have a significant impact and contribute on multiple levels to the games we make.  This position could be located in Hunt Valley, Maryland, USA or Galway, Ireland. Responsibilities Act as

skills

  • Technical Art
  • Technical Art

UX Designer- REMOTE

Hypixel Studios, Londonderry, Northern Ireland, United Kingdom
We're looking for a talented and passionate UX designer to join our team, which collaborates remotely from around the world. Our members range from industry newcomers to experts with 15+ years of experience. Team members come from a diverse set of backgrounds, but share a common passion for building polished player-focused, community-powered games.   At Hypixel Studios we are looking for applicants that are demonstrably passionate about their hobbies, have the drive and commitment to deliver re

skills

  • UI & UX
  • UI & UX

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