logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

Job Opportunities

Want to apply for your dream job?
Check out the latest Job Posts from top companies
Jobs60

Motion Designer

On The Spot Development Poland
We are hiring a Motion Designer with Unity proficiency.  You'll join the Poland-based team of Supersonic from Unity. They build tools and creative assets for mobile game promotion, including high-performing ads.   Requirements 3+ years of experience in motion design 1-2 years of experience in the mobile games industry Hands-on experience with Unity, as well as tools like After Effects, Photoshop, Blender (or similar 3D tools) Experience using AI tools for creative production, with examples in

skills

  • Animation Design
  • Motion Design
  • Animation Design
  • Motion Design

Unreal Engine 5 - Animation Systems Developer (Technical Animator) - Contract

Visionary Studios Remote
We're currently developing Responding, an open-world emergency services simulator built in Unreal Engine 5, set in a New York-inspired environment.   The project is already live on Steam and focuses heavily on systemic simulation, including large-scale AI traffic, emergency response gameplay, and open-world interactions.   We're looking for an Animation Systems Developer / Technical Animator to help build and own the animation framework for both characters and vehicles.   What you'll be worki

skills

  • Animation Design
  • Gameplay Animation
  • Technical Animation
  • Animation Design
  • Gameplay Animation
  • Technical Animation

Combat / Technical Designer — KAREN (contract, remote)

Sauce Studio Remote
We're building the combat for a demo of KAREN, a third-person action comedy where you play as Karen destroying a mall.    Our reveal trailer earned 45K Steam wishlists and features on CBS News, Polygon, and TMZ.    Trailer: https://www.youtube.com/watch?v=FgXQVzALODw   Status: Karen model done, destruction sim working, Chaos Chemistry prototype running, vertical slice in progress.    The smashing is fun. The fighting isn't yet. Make it as good as the destruction.    We're looking for s

skills

  • Generalists
  • Animation Design
  • Gameplay & Level Design
  • Generalists
  • Animation Design
  • Gameplay & Level Design

Sr Account Planner - Publisher Developer Relations

Nintendo of America United States

skills

  • Generalists
  • Generalists

Manager, Localization - English Writing

Nintendo of America United States

skills

  • Localization
  • Localization

Manager, Special Projects - Publisher Developer Relations

Nintendo of America United States

skills

  • Marketing
  • Marketing

CONTRACT - Marketing Coordinator, Publisher Developer Relations

Nintendo of America United States

skills

  • Marketing
  • Marketing

Video Production Writer

Nintendo of America United States

skills

  • Producing
  • Producing

Concept Outsource Lead

Epic Games Canada

skills

  • Concept Art
  • Concept Art

Lead Artist

Epic Games Canada

skills

  • Art Direction
  • Art Direction

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more