VR Engineer Daniel Beauchamp has built yet another amazing VR mechanic in Unity.
Daniel Beauchamp, an AR/VR Engineer known for the stunning VR experiments, has unveiled yet another cool mechanic that can be used by VR apps. This time, the author has managed to set up a cool peeling mechanic and demonstrated how it works by peeling a digital potato. According to the author, this project is a custom experience made in Unity. Here's one more, a little bit less common way to peel the potato, shown by Daniel:
This mechanic looks somewhat similar to the one Daniel demonstrated back in June 2021. Back then, the author showed a cool mechanic that allows you to manipulate a piece of wood in VR, thus giving you the ability to make a wooden spear, add carvings to a stick, etc. You can learn more about this mechanic here.
Here are some more of Daniel's works:
We highly encourage you to visit Daniel's Twitter account to learn more about these VR mechanics and how they work. Also, don't forget to join our new Reddit page, our new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.