logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

How Tripo P2.0 & Astra Work Together in Blender and Unity

23 October 2026 - The Tripo team explains how its latest 3D-native foundation model, P2.0, and Astra streamline 3D creation, from asset generation and rigging to animation and integration with Blender and Unity, while discussing quality control and the role of human art direction.

#Interviews#AI#3D Art#Blender#Game Development#Unity

Taking a Real-Life Hobby into Digital Spaces: Mituhashi Made a VRChat Glass Cutting Experience

20 October 2026 - Edo Kiriko enthusiast and 3D artist Mituhashi launched their VRChat experience that allows you to try traditional Japanese glass-cutting art.

#News#Unity#VR

Reviving Mystery House, Roberta and Ken Williams' 1980 Apple II Classic

13 October 2026 - Guillotine Games' team members discuss the challenges of reimagining a classic game with modern development tools while preserving its authenticity and how they used original concept art to develop the visual language of Mystery House 3D.

#Gamedev#Interviews#Blender#Video Games#Game Development#Unity

In This First-Person Horror, Eye Exam Pulls You Into Backrooms-Style House

10 October 2026 - Farsight from Studio Noori puts you in the shoes of a 12-year-old who sees too much – or too little – and has you using binoculars, a walkie-talkie, and a 90s handheld camera to stay safe.

#News#Video Games#Unity

Unity Spark Puts Artist-Made Assets Inside an AI-Assisted Game Editor

07 October 2026 - Unity Spark combines AI-assisted game creation with artist-made Asset Store content, but Unity CEO Matt Bromberg stresses that creators must still design, iterate, polish, and finish their experiences.

#News#AI#Game Development#Game Engine#Unity
Built for the Game & Digital Art Industry
Get Our Media Kit

Almost Every Object In This Stardew Valley-Style Cemetery Sim Is Actually 3D

07 October 2026 -  Learn more about how Graveyard Keeper 2's visuals were created.

#News#Video Games#IndieDev#Unity

Check Out This Collection of Vector Graphics for Godot & Unity

01 October 2026 - DK Liao used this minimalist-style library to create games.

#News#Marketplace#Unity#Godot

Check Out This Comic Book-Style Game with Only Four Colors Used

30 September 2026 - Kenji Ma has showcased a 3D action game in which a character wields a brush and splashes paint over the battlefield.

#News#Video Games#Game Development#Unity

This Cozy Life Sim Mixes Stardew Valley Vibes with Mystery

30 September 2026 - Explore the mystery of a second moon and enjoy a life in a cozy village in Moonfrost.

#News#Video Games#Unity

Creating Horror Roguelike Inspired by No, I'm Not a Human & Buckshot Roulette

29 September 2026 - Max Soloha discussed the development of the horror roguelike I'm not a Psycho Invader, sharing the inspiration behind the game, technical details, and how he combined mechanics from No, I'm Not a Human and Buckshot Roulette.

#Interviews#Blender#Video Games#Game Development#Unity

Subscribe to newsletter

Don't miss our weekly newsletter

icon
essential