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Unity's Stylized Water 3 Is Getting Spline-Based River Modeler Tool

21 August 2026 - It's designed around Burst and the Job System, features segmented river output, automatic VFX/SFX integration, and more.

#News#Marketplace#Unity

This Has To Be One Of The Most Satisfying Cutting Mechanics

21 August 2026 - Omar Itani is experimenting with ECS to move particles from one shape to another.

#News#Unity

Unity-Based Algorithm For Seamless Dungeon Generation

19 August 2026 - Learn how the Labyrinth Procedural Generator works and try the demo.

#News#Unity

This Indie Dev Replaced Quest Markers With Something More Creative

18 August 2026 - Definitely not a game for introverts.

#News#Video Games#IndieDev#Unity

How Indie Puzzle Game About Little Fish Evolved Over 8 Months

17 August 2026 - The team of Compiling Shaders Games showed progress on the puzzle platformer Barely Breathing.

#News#Video Games#Game Development#IndieDev#Unity

Spline Architect's New Version Adds GPU Instancing For 1,000,000 Objects Along Splines

13 August 2026 - Create everything from roads, intersections, and pipes to camera paths and character movement.

#News#Marketplace#Unity

This Pixel-Art Sci-Fi JRPG Has Absolutely Phenomenal Art Style

13 August 2026 - Stillsun Ark looks very promising.

#News#Video Games#IndieDev#Unity

Creating Ori-Style 2D Water System In Unity

10 August 2026 - "Procedural generation, shader magic, some rendering gymnastics, and a bit of math for the ripples."

#News#Unity

Interview: How Kidbash: Super Legend Adapts Retro-Style Graphics With a Modern Art Pipeline

06 August 2026 - We spoke with Kidbash: Super Legend's Creative Director about recreating the magic of retro-style visuals using a modern pipeline that transforms Blender models into carefully crafted sprite sheets through Aseprite before bringing everything into Unity.

#Interviews#Blender#Video Games#IndieDev#Unity

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