Here's a look at the upcoming update to the powerful fluid simulation tool.
"The same real-time generated fluid simulation data is visualized using two different methods: (1) raymarching based translucent volumetrics AND (2) polygonal mesh based opaque hardsurface. Ninja 1.4 will introduce these new techniques besides the classic Flat planes and Parallax mapping."
For those of you not familiar with the tool, it is a real-time 2D fluid simulation system for PC and Mobile apps. The tool includes Volumetric Fog and Clouds, Niagara Systems, Preset and Memory Management.
Key features
- Ready for Cinematic Rendering via UE 4.26 MovieRenderQueue
- Ready to drive Volumetric Clouds, Fog, and Niagara Systems
- Autonomous: following a three-step setup, responsive fluid simulation Actors could be placed on level
- Embeddable: fluid sim Actor Component could be added to user-defined classes, pawns, vehicles
- Scalable: could be optimized for average mobile devices - or run a 4k simulation container
- Simulation buffers (density, velocity, pressure) exposed as RenderTarg
You can learn more and buy the tool for $74.99 here. Don't forget to join our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.